FLIC playing broken in AGS 3?

Started by fovmester, Sat 28/02/2009 23:39:56

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fovmester

I've been using FLC files for cut-scene movies, since they keep file size small and does not introduce artifacts such as those introduced by for example Xvid.

However, ever since I switched to AGS v3, my FLC movies don't show up on screen. There is only a black screen for the entire video duration and then the game returns as if the movie had played. It appears to me that the FLC support might have broken in the transition from 2.72 to 3.0. I haven't seen anyone else complaining about this, though.

Some details: It doesn't matter whether I use full screen or not, or DirectDraw or Direct3D. It makes no difference if the video files are located in the Compiled folder or in the main game folder. The same video files worked fine before the upgrade to v3, the only thing that changed was the AGS version.

Does anyone else have this problem? CJ: Do you have an idea to what it could be?

fovmester

Oops. Feel a bit stupid but I have found the problem. I usually fade out before playing the flic cut scenes. In 2.7 this didn't matter for the flic, but in v3 it doesn't show up! Doing the following fixed it:

Code: ags

FadeOut(10); //fade out before play
FadeIn(64); // <--- Added instantaneous fade in
PlayFlic(1,1);




Pumaman

Ah, yeah that'll be one of the graphics system fixes included in AGS 3.

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