Illegal Exception?

Started by , Fri 17/09/2004 18:13:26

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Plog

Ok so I've used AGS before. And it's been a while but I decide to try at making this game I thought up but when I tried to just test out the animation its gives me this...

An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0xBFF9BB6B (strcpy/strcat); program pointer is +0, ACL version 2.61.747, gtags (0,0)

So um, what the heck is that and how do I like fix it.

Plog

Anyone? This is a real problem it's preventing me from even starting my game. :\

StrangeDude

Please wait more than 2 hours before posting a reply on your own topic. I wish I could help but I'm only a graphick dude.

Yours,
~ StrangeDude

strazer

It would help if you posted the code or interactions you use to start the animation.
Are you sure you're using the correct views?
What do are you trying to animate? Characters, objects?

Plog

Quote from: strazer on Fri 17/09/2004 19:46:47
It would help if you posted the code or interactions you use to start the animation.
Are you sure you're using the correct views?
What do are you trying to animate? Characters, objects?

I havnt even got to the stage of coding, Ive set up some views of my character walkign and such and thats it so far, just made 1 room for testing in which is just a single color room. :\

And sorry about the posting again thing i'm just pissed off that it decides to mess up on the first thing I do.

Janik

Did you delete a sprite that was in use? Maybe you can try disabling all the views except one to try to pinpoint the problem.
Play pen and paper D&D? Then try DM Genie - software for Dungeons and Dragons!

Plog

Ok I tried going to ACWIN.EXE to see like what it was and it didnt load said that the file ac2game.dat could not be found in C:/My documents/AGS

Would that help anyone?

Plog

I managed to make it work by producing a DOS EXE for the time being but not as I would prefered so help still welcomed.

Pumaman

Does your character's walking view definitely have at least 4 loops, and at least 2 frames in each of those loops?

If so, could you upload the game for me to take a look at -- the engine shouldn't crash like that.

Plog

Yes the views are all allright. What exactly do I upload and where and how do you propose I do it? ;\

Pumaman

Zip up your game's Compiled folder, and see how big the zip file is. If it's fairly small, the easiest thing to do would be to e-mail it to me.

Plog

Ah crap.

Forgot about this thread, I deleted my AGS folder and re-downloaded it. I'd made a complete mess in the end trying to solve the problem. So now im going to do practically what I did before and see what comes up.

Sorry about that.

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