Problem with Dialogs

Started by RasPutina, Wed 09/05/2007 22:52:27

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RasPutina

Hello there, I want to create a puzzle with AGS where the player has to "sing" a song.

I have in mind that a music is started and the player then has to choose the right sentence (=dialog-option). I asked a friend to help me with that, but he said it wouldn't work with the AGS-Dialogs because they block the game. He also said that it would be a lot of work to create a new Dialog system.

Is there perhaps already a kind of module or something that could work? Or could somebody write me one?

Rui 'Trovatore' Pires

Use GUI listboxes instead of a dialog option. You can even set them up so that they're similar or equal to the way you've set up your dialog menu.

It would be great practice for you, too, scriptingwise. If you need any more help if getting the listboxes set up, just ask.
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RasPutina

Thank you :)

my friend will help me with that.

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