Status of open sourcing AGS.Native

Started by mjomble, Mon 02/05/2011 11:10:10

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mjomble

Hey, CJ, could you give a rough estimate of how much work it is to open source the AGS.Native library?

Just the order of magnitude - are we talking about days, weeks, months? Years? :P

And when it's released, please someone post in this topic so I'll get a notification :)

Thanks.
You should play Vohaul Strikes Back and Incinerations (they both happen to be fan made Space Quest sequels made with AGS).
And then tell everybody on the planet about them. And off the planet.

Pumaman

Realistically, weeks. I need to sort out some hardcoded paths and check the licensing around the MSSCCI code, amongst other things.

Also, the AGS.Native assembly requires the full Visual Studio to compile it, the free VC++ Express edition will not work. So this means that anyone who wants to work on changes to it will need to own a copy of Visual Studio 2008.

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