Hi all,
I am at a loss to explain this crashing error. In a specific room where the player character has a walking command, the game crashes with the error "This character is turned off and is unable to be moved." I didn't know it was was possible to turn a character on and off like that. I can't seem to find anything in the manual to shed any light on why this happened. Moving the character to any other room causes no crashes with the walk command.
I am mega confuzzled. Any help is appreciated!
-Dave
without opening AGS and testing... is the "hide player character" check box checked in the room? Is it the player character is probably what I should be asking...
RTFM n00b ;)
Quote from: MrColossal on Fri 30/11/2007 05:31:33
without opening AGS and testing... is the "hide player character" check box checked in the room? Is it the player character is probably what I should be asking...
...
GAH.
In other words, yes. :-\ Very good catch.
CJ: I'm obviously using the non fancy 3.0 version, so this might be redundant, but is it possible to change the text of this error message so it's clear what the problem is? Unless, of course, there are other ways to turn a character "off".
Well it's not a highly likely cause, but I can think of some modules that have made use of the unsupported, undocumented, non-auto-completing value Character.on which essentially works the same way as GUI/Object.Visible except for the fact that it's unsupported and undocumented. I once asked CJ and he said that the problem is he's not 100% sure it works properly and it's something he'd like to fix one day but it's not high priority. :=
Fair enough, I'll update the wording of that error message :D
Thanks CJ!