Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Migs on Thu 31/07/2003 02:58:45

Title: String Arrays
Post by: Migs on Thu 31/07/2003 02:58:45
The old DOS-based AGS versions allowed string arrays in the script.  The new AGS versions don't.  What's going on?  Anyone have any comments?  Or am I just mistaken?
Title: Re:String Arrays
Post by: Gilbert on Thu 31/07/2003 03:07:51
String arrays? Really? As far as I know string arrays was never supported (maybe I'm just outdated :p ), at least not for Pumaman's own text script engine. Which version did you mean? Maybe it's pre V1.14 versions that used SeeR or some older engines?
Title: Re:String Arrays
Post by: Migs on Fri 01/08/2003 21:10:50
I just know that I was able to use string arrays at one point, and I haven't been able to for a few years.  I don't think it was pre v1.14 either.  It was just when AGS was using that DOS interface, before the nifty new Windows interface.

It doesn't really matter.  I have other ways around it.
Title: Re:String Arrays
Post by: Pumaman on Sat 02/08/2003 23:32:52
String arrays were never officially supported.

The scripting engine used in the v2.0 series did actually support them, but they were never an official feature.

When I wrote my own scripting engine to overcome the limitations of SeeR, I did not include string array support, sorry.