Suggestion: A font for each character

Started by Cerulean, Mon 12/05/2003 03:08:11

Previous topic - Next topic

Cerulean

An idea for future versions that shouldn't be too hard: Each character could have its own speaking font, much as each character has its own speaking color now. Just another field on the character screen, pop in a number, and ta-da, AGS automatically changes the speech font before each person speaks, and returns it to the default afterward so that the other text functions can be used normally.

It's a style device that works well in comics, and could add a lot of personality to non-vox AGS games in the same way, easily giving each character his or her own "voice." A big angry guy yells in an extra bold font, a robot talks in a square techno font... you get the idea.

Scavenger

Its a good idea, but I'm not sure its AGS friendly. Because, if you have a font for each charactor, you need to have an outline font for each. And if you have a large amount of them, it could easily eat up memory and probably you'd run out of font slots.

...

Or I could be talking nonsense. I don't have a copy of AGS on this computer! Damn it all! o_O

Gilbert

Hmmm you're right if the game was made such that EACH character has his OWN font.
But even if you have say 50 characters you don't need 50 font sets, you can just set several characters to use font set 1, several to use font set 2, etc. So I think it may be a good idea.

Alex Lowes

Yup...it is a good idea.
usually it may be used to give all the non playablle chars' one type of font and the plyable ones another type.plus speciall one.

Pumaman

Okey yeah nice idea, I'll add it to the list.

SMF spam blocked by CleanTalk