Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: subspark on Mon 17/08/2009 14:12:09

Title: [SUGGESTION] Character XY pivots
Post by: subspark on Mon 17/08/2009 14:12:09
I've implemented shadows into our characters and when putting them at coordinates in our rooms, the pivot is locked to the center bottom, 9 pixels below the character's feet.

For example:
(http://www.shuugouteki.net/paul/Development/FOY/TeamDepositBox/Paul_Wilkinson/shadow_sesh.png)

This is not a technical problem but more of a convenience issue. A hotspot control, not disimilar from the cursor viewer could really help here. Especially when relying on the XY coordinates in the room editor to match the character's feet.

Cheers,
Sparky.
Title: Re: [SUGGESTION] Character XY pivots
Post by: Khris on Mon 17/08/2009 17:36:43
Why don't you just set the character's .z to -9?
Title: Re: [SUGGESTION] Character XY pivots
Post by: subspark on Tue 18/08/2009 04:08:00
Darn! I've never used that command before.
Thanks a million!

Sparky.