Suggestion: "Big window"

Started by InCreator, Tue 20/06/2006 06:26:56

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InCreator

I noticed that playing full-screen on many LCD monitors won't work on low resolutions. Then again, playing in window doesn't feel very well, especially due other things on desktop interrupting the experience.

Is it possible for any AGS game to run in window, but window is automatically full screen size and game is centered at its own resolution? I mean, just black borders around game window to cover the screen? It would help alot to keep mind on game.

If anyone has used Game Maker, well, GM can do that. Have a black screen around game in the center.

Weird suggestion yes, but I think it would make windowed gaming better. Probably as an option from default game setup...

Kweepa

I think that would be useful... for example, when clicking on an exit near the edge of the window, it would be nice to have some padding to avoid losing focus accidentally.
Still waiting for Purity of the Surf II

InCreator

#2
Yes. It was quite terrible in King's Quest 3 remake, for example.
BTW, Game Maker doesn't just create "big window" but forces fullscreen with desktop resolution. This simply eliminates window frames and title bar, and keeps game in the center of black screen.

Radiant

Quote from: InCreator on Tue 20/06/2006 06:26:56
Is it possible for any AGS game to run in window, but window is automatically full screen size and game is centered at its own resolution? I mean, just black borders around game window to cover the screen?

Seconded.

Pumaman

Sounds like a reasonable request to me.

Radiant

Also, to make controlling easier, any mouse click inside the window but outside the part that actually shows the game, should be treated as a click on the very edge of the game. This makes it easier to click on room edges, e.g. for leaving that room.

(for instance, in a 800x600 window we're playing a 640x480 game, centered; this leaves a 80-pixel border at the side edges, and 60-pixel on top and bottom. Pixel 80,60 in the window matches to 0,0 in the game. Pixel 40,60 should also be treated as 0,0 in the game. 750,120 maps to 799,60. Etc).

tiagocorreia

This feature would be nice.

strazer

Something similar is already on the tracker, so I think we can use this tracker entry: http://www.adventuregamestudio.co.uk/tracker.php?action=detail&id=485

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