Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Kweepa on Wed 17/03/2004 19:55:10

Title: Suggestion - "no auto remove" speech stops animating
Post by: Kweepa on Wed 17/03/2004 19:55:10
When using the "no auto remove" style speech skipping, it looks odd that the characters keep moving their mouths when all they have said is "No."

I suggest the animation lasts as long as it would in the other speech skip modes, and then the character returns to the idle frame.

I realise this can be hacked by turning on lip-syncing...

Cheers,
Steve

[EDIT] Thanks Chris!
Title: Re:Suggestion - "no auto remove" speech stops animating
Post by: Pumaman on Wed 17/03/2004 21:37:23
This is already implemented for Sierra-style speech; I'll add it to my list to get it done for lucasarts-style speech as well.