Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Alynn on Mon 03/11/2003 15:38:42

Title: Suggestion on Auto Script Complete and plugins
Post by: Alynn on Mon 03/11/2003 15:38:42
How hard would it be to implement the auto code complete for installed plugins, IE the editor would read the DLL and load the script funcions into its database of functions (I dunno exactly how you have that setup so forgive me if I am completely wrong) so that when typing out the script the auto complete dropdown appears for those functions as well as the core functions...
Title: Re:Suggestion on Auto Script Complete and plugins
Post by: a-v-o on Mon 03/11/2003 19:41:21
This is listed in the 2.57beta, so it should be in the next version:

* Added auto-complete for plugin functions and functions defined in the script header.
Title: Re:Suggestion on Auto Script Complete and plugins
Post by: Pumaman on Mon 03/11/2003 21:24:04
Yep, this is already in the latest beta.
Title: Re:Suggestion on Auto Script Complete and plugins
Post by: Alynn on Mon 03/11/2003 21:28:29
Ya know... I read and read... and read... and never saw that... I think its time for another beer...