Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: SSH on Wed 16/02/2005 09:12:21

Title: SUGGESTION: Savegame screenshots in 256 colours
Post by: SSH on Wed 16/02/2005 09:12:21
Currently savegames with screenshots dont work in 256-clour hgames unles you have the same palette for every room. Is there some way that in 256-colour mode, the palettes of the screenshots are converted to neraest neighbour or dithered or something when loaded?

See Tiki's post here...

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=10802.msg234175#msg234175
Title: Re: SUGGESTION: Savegame screenshots in 256 colours
Post by: Gilbert on Wed 16/02/2005 10:18:48
Also CJ, please read my post there for further suggestions and see if they're worth implementing.
If these additions are edible eligible I may add them to the tracker. :=
Title: Re: SUGGESTION: Savegame screenshots in 256 colours
Post by: Pumaman on Wed 16/02/2005 19:21:31
Yeah, I guess save game screenshots should be supported in 256-colours, it's a reasonable request.

Gilbert: thanks for your other suggestions about extending dynamic sprite functionality; these are indeed some things that could be considered for future versions.
Title: Re: SUGGESTION: Savegame screenshots in 256 colours
Post by: strazer on Wed 16/02/2005 21:23:08
Quote from: Pumaman on Wed 16/02/2005 19:21:31
Yeah, I guess save game screenshots should be supported in 256-colours, it's a reasonable request.

Tracker'd: http://www.adventuregamestudio.co.uk/tracker.php?action=detail&id=507