Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Ishmael on Sat 23/08/2003 18:49:52

Title: Suggestion: Sentance system
Post by: Ishmael on Sat 23/08/2003 18:49:52
A system which you can use to form sentances from wav's containing single words or combinations.

Like:

DisplaySpeechSS (EGO,"I am teh EGO!", 1, 3, 6, 8);

would display EGO saying the sentance, and play sound files ss1.wav, ss3.wav, ss6.wav and ss8.wav to simulate ego's speech... like the system in HL. Would greatly help the speech pack making.

;D
Title: Re:Suggestion: Sentance system
Post by: TheDude on Sat 23/08/2003 20:09:59
It would make the speech akin to that of video games with commentators where it loads the different wav files and they're all different pitches and it just sounds a bit silly.
Title: Re:Suggestion: Sentance system
Post by: Vel on Sun 24/08/2003 10:50:23
Yeah, the intonation is different.
Title: Re:Suggestion: Sentance system
Post by: Ishmael on Sun 24/08/2003 15:00:46
Record sentances, then cut em to pieces?
Title: Re:Suggestion: Sentance system
Post by: Privateer Puddin' on Sun 24/08/2003 15:03:32
yes, but if you record 2 sentences, cut them up and use 2 sound files from each sentence, you still have a mix and that will only result in weird sounding speech.
Title: Re:Suggestion: Sentance system
Post by: Pumaman on Sun 24/08/2003 17:46:00
Yeah, you end up with a rather silly-sounding result if you try to combine different bits of speech.

Therefore, I don't really think adding this feature would be terribly useful.

Sorry.  :)
Title: Re:Suggestion: Sentance system
Post by: Archangel (aka SoupDragon) on Sun 24/08/2003 18:36:16
I agree with cj; the only reason it worked in Half Life was because they used a silly mechanical voice.