Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: on Fri 03/10/2003 18:46:25

Title: Suggestion : Set-Speech-View to include Loop parameter.
Post by: on Fri 03/10/2003 18:46:25
I'm doing alot of work with the Sierra Style w/Background speech, and have alot of views for character portraits and various facial emotions throughout the game. As a result, I've ended up with a very disorganised View window.

I was wondering if it'd be possible to modify the "set-speech-view" command so that it has a Name-View-Loop parameter, for example...

set-speech-view EGO 5 1

... would change the talking view to View 5, Loop 1. This would let us group various talking views for the same character into a single view, freeing up more views for future additions and make it more organised.

Hope this makes sense. Also, a second ambient sound channel would be great.
Title: Re:Suggestion : Set-Speech-View to include Loop parameter.
Post by: Pumaman on Fri 03/10/2003 18:59:17
That's a good point actually. With lucasarts-style speech, there's a talking loop for each direction, but with Sierra-style, the most of the speech view is wasted. I'll look into it.