Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: F1ak3r on Tue 30/12/2008 15:22:14

Title: SUGGESTION: Speechline Auto-numbering Improvement
Post by: F1ak3r on Tue 30/12/2008 15:22:14
As far as I can infer, the "Auto-number speechlines" wizard only numbers Say, Display, and the dialog(ue)s. Now, this is fine in most cases, but say you had a function that takes a string and uses Say or Display on it. That string would not be numbered.

I suggest that the wizard include a form in which you can specify additional functions - and which of their parameters - to number. That way, said additional functions would not need to be hand-numbered, and that would be nice.
Title: Re: SUGGESTION: Speechline Auto-numbering Improvement
Post by: Pumaman on Tue 30/12/2008 20:05:39
Would anyone else find this useful?
Title: Re: SUGGESTION: Speechline Auto-numbering Improvement
Post by: Dualnames on Fri 02/01/2009 14:56:16
Totally..that would really save me from a lot of work.
Title: Re: SUGGESTION: Speechline Auto-numbering Improvement
Post by: joelphilippage on Sat 03/01/2009 16:23:36
On this subject, I think it would also be nice if ags could allow speech file names to stay the same even if they have been re-numbered and other files are taken out before and after them. That way voice actors can work ahead.