I'm sure I'll get banned from posting any more suggestions, but here goes one more.
It would be nice if the main background screen had a zoom feature in the editing room. On high resolutions, it can be very difficult to colour a "walk-behind" area with much precision. Once you play the game, however, the sloppiness of drawing your walk behind in 320x240 box is all too obvious.
(P.S. - This is the last suggestion.....Promise)
What is wrong with masks?
Masks would work, I still think Zooming background would be easier, and it could help other situations too.
I'm not downplaying what you're saying. Thank you for the resolution.
It has been asked already in like 50 threads, everytime its a no as masks are possible
IMO, the AGS editor should left as is regarding the drawing of areas, you've created your background in tool x (be it paint, ps, psp.. whatever) so you really should be comfortable in using that to create masks.
Much easier to have a program with layers to do it rather than try redraw the shape with a pencil and fill tool..
QuoteIt has been asked already in like 50 threads, everytime its a no as masks are possible
Indeed.
We won't ban you, but we ask that you please use the forum search function (http://www.adventuregamestudio.co.uk/yabb/index.php?action=search) before posting any more suggestions. Thank you!