game.following_room_timer doesn't work

Started by deltamatrix, Wed 04/04/2007 15:12:30

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deltamatrix


Hi,

I tested the game.following_room_timer by setting it to 500.
I found that it only does what it says it does when the player changes room by script. It doesn't work when the player changes room via the interaction editor. Is this intentional?
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Pumaman

Has anyone else had a problem with this? The interaction editor internally just calls NewRoom anyway so in theory it should work the same way.

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