Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: HeirOfNorton on Sat 02/09/2006 00:37:33

Title: Talking frame?
Post by: HeirOfNorton on Sat 02/09/2006 00:37:33
Hey folks, got a question. I know how to get the current frame of regular characters. Is there a way to get the current SPEAKING frame of a character when using Sierra-style speech?

HoN
Title: Re: Talking frame?
Post by: Pumaman on Tue 05/09/2006 22:54:21
This is not currently accessible, no. Would anyone else find it useful?

Bear in mind you'd only be able to access it from repeatedly_Execute_always.