Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Alexis Vale on Sat 09/08/2003 22:39:23

Title: Testing Problems
Post by: Alexis Vale on Sat 09/08/2003 22:39:23
Okay, I finally got my character views done. The background is done. The character is in a walkable area. All my walkable areas are done. Everything seems fine. When I try to test my game, it opens up, crashes, and sometimes displays this message:
------------------------------
Illegal exception

An exception 0xC0000005 occured in
ACWIN.EXE at EIP = 0xBFF77142
(strcpy/strcat); program pointer is -7, ACI
version 2.55.560, gtags (0,0)

AGS cannot continue, this exception was
fatal. Please note down the numbers
above, remember what you were doing at
the time and notify CJ on the Tech forum.

Most version of Windows allow you to
press Ctrl+C now to copy this entire
message to the clipboard for easy reporting.

[OK]
------------------------------
Other times it just crashes, then a message pops up saying that the AGS engine couldn't run and that a message should have popped up telling me why. The message that should have showed up did not.

I am using the latest version of AGS. The only other thing I had open was the AGS tutorial. I'm using Windows 98 on a Pentium 3. When I use AGS on Windows XP on a Pentium 4 it works fine (or last time I checked, it's been a while since I've had easy access to that computer).
Title: Re:Testing Problems
Post by: Minimi on Sat 09/08/2003 23:24:04
I think it had something to do with your resolution. The problem that is given by AGS says that your mousepointer starts at a point 7 pixels outside the screen, though im not sure if this is what's  wrong
Title: Re:Testing Problems
Post by: TerranRich on Sun 10/08/2003 05:45:01
Nope, that's a program pointer, not the mouse "pointer," and this post belongs in the Tech Forum, as do all error reports. :) No harm, no foul; I'll simply move this now, so that there is a better chance of CJ/Pumaman reading this.
Title: Re:Testing Problems
Post by: Pumaman on Sun 10/08/2003 14:06:04
What did you change between when it worked, and when it started to crash?

You didn't delete any sprites, did you?

Also, does it work if you run the EXE outside of the editor, rather than using the Test option?
Title: Re:Testing Problems
Post by: Alexis Vale on Sun 10/08/2003 15:19:27
I replaced the old sprites for Roger with new ones, but I didn't delete any. The game has never worked for me. This is the first time I'm testing it. When I try opening the EXE outside of the editor, it begins to open, taking up the entire screen (I have my resolution for the game set to 320x200), it messes up, and finally it crashes with no explaination.

[EDIT] I changed it so the game is forced to run in a window. Now when I open it, the same message as above appears, except the number is -3. The window is still opened, but it has stopped responding.
Title: Re:Testing Problems
Post by: Pumaman on Sun 10/08/2003 16:44:56
Ok, with a lack of information such as this, can you please upload the game files somewhere for me to take a look at - thanks.
Title: Re:Testing Problems
Post by: Alexis Vale on Sun 10/08/2003 20:17:02
Sorry about this. For some reason, it works perfectly on my Pentium 4 on Windows XP. I guess my other computer just dislikes AGS. It's not the first time that something weird has happened with AGS for me. Thanks for the help anyways. Now I just need to find out why it won't work on my other computer.
Title: Re:Testing Problems
Post by: Pumaman on Mon 11/08/2003 22:21:07
Try changing the sound driver in setup, and changing the resolution. See if that helps at all.