I just added a new module to my game, bringing the total number of modules up to 18. However, when I try to save the game, I now get the compile error message:
QuoteRuntime error: too many script headers.
I've tried re-ordering my modules, and the error is always located in the bottom module no matter which one it is. So now I wonder, have I reached the limit for the number of modules you can have in a game (at least for version 2.72)? It's no big deal, since I can easily combine a few of them into one, I'm just curious about the limit.
Ah, heh yes this is a limit, I'd actually forgotten about it. It's a limitation in the script compiler, and realistically it'll have to stay for 2.72.
Sorry.
Thanks for clearing that up, CJ (no worries, I didn't expect any fixes for 2.72).