Moving slower than speed 1

Started by fovmester, Tue 31/08/2004 06:22:27

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fovmester

I need to get an object to move really slow so I used MoveObject with speed set as 1. This isn't slow enough though, so I wondered if there's a way of making an object move even slower.

I could make the object into a character and move it by changing the character[].x and -.y variables but that's not really elegant, i think.

Does anyone have an idea how to do it?


Radiant

I second Gilbert's feature request mentioned above (e.g. MoveObject with a speed of -3 would cause the object to move at speed 1/3, etc). I can think of a lot of useful applications for that, actually.

Albert Cuandero

Why not move it at the lowest speed, with triplet frames (Thus you show Frame1-Frame1-Frame1-Frame2-Frame2-Frame2 etc.)?
int do_you_like_me;
if (do_you_like_me == 1) Display ("You can call me Al");
else {}

Scummbuddy

no, cause at least in my case, its one frame of the object, and we want it to slowly move across the screen. but it zooms across the screen.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Pumaman

Yes, this has been requested before and is on my to-do list.

SSH

#6
As long as you move in a straight line, my sscript (that strazer already rerferenced)  in http://www.adventuregamestudio.co.uk/yabb/index.php?topic=14871 shoudl do the trick for you. This has been used successfulyl in the FoY demo.

12

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