Is there any logical explanation for there not being any unhandled event WHAT/TYPE combinations for:
Pick up nothing
Cursor Mode 8 on nothing
Cursor Mode 9 on nothing
I know how to script around it, so it's no biggie. But it seems like a weird thing for the function to be incomplete like this?
Probably because these came later and CJ didn't remembered/never bothered to update Unhandled_Event accordingly, and so far no one had brought it up. I agree it feels incomplete.
Ah, I see. That makes sense. Thanks!
Hmm yeah, I don't really like the way unhandled_event works overall -- the second parameter should be more consistent and it should make more sense overall. Probably needs an update in a future version.
Thanks for the reply CJ. I agree that the parameters are very confusing too, but you usually only set the messages once per game anyway so I didn't consider it a problem worth mentioning.
Yep. My unhandled_event functions always start with a couple if-lines to make the other parameters more consistent with cursor modes.
Tracker'd: http://www.adventuregamestudio.co.uk/tracker.php?action=detail&id=512
Thanks!