Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Raggit on Fri 30/04/2004 20:09:24

Title: Unpausing game while displaying messages
Post by: Raggit on Fri 30/04/2004 20:09:24
Is there a way to display regular text messages while not pausing the game?  There are some instances where I'd like to run background animations WHILE the messages are on the screen.

Thanks

-Raggit
Title: Re:Unpausing game while displaying messages
Post by: Pumaman on Fri 30/04/2004 21:44:52
Not currently, no - you'll have to use speech or an overlay instead.
Title: Re:Unpausing game while displaying messages
Post by: Ashen on Fri 30/04/2004 22:42:41
If you've got any unused objects in the room, you could use a sprite that looks like a standard message window, if you don't want it to look like an overlay or speech.
Title: Re:Unpausing game while displaying messages
Post by: Hollister Man on Fri 30/04/2004 23:05:55
You could make a new GUI that looks just like your text window, (perhaps even designate it as a text box, not sure) and set a large label using SetLabelText() to enter the text.