Hey.
Let's get right to it.
In my room script, I want there to be this part where Character EVIL's Transparency decreases gradually from 100 .
My idea was this:
int tran = 100;
while (tran > 0){
SetCharacterTransparancy(EVIL,
That was where I stopped, becasue I diddn't know if AGS could set a value to be an integer on a parameter.
I know it can be done, so can someone please tell
Why?
I don't quite understand what did you mean by:
Quote
I diddn't know if AGS could set a value to be an integer on a parameter.
The only accetable variable types currently are only integers (plus vatiants, like short and char) and strings.
Judging from your code, I think what you're going to do is:
while (tran > 0){
SetCharacterTransparancy(EVIL,tran);
Wait(1);tran--;
}
Even if you don't understand, I do thanks to your description. Thanks
I had a hunch that that might work.