Windows 7 compatibility issues

Started by Invalid, Fri 11/06/2010 16:42:37

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Invalid

Previously I was running 16-bit (maybe 24 bit) windows XP home edition with AGS 3.2 final 4. Then I bought a new laptop with Windows 7 premium 64 bit. I moved all my folders and files over to my new laptop and downloaded AGS 3.2 final 5. Then I moved all my plugins over. Finally I started up my game-in-progress with the newest AGS in debug mode to test it out, and there were
problems. 

Firstly, my new Norton Security blocked it from running (all I have to do is click allow)
Secondly, the mouse would not update on the screen! I would move the mouse around and see it outside the game but not in.

Some extra info:
When the game starts it says "Color scheme changed to Windows 7 Basic"
Game is in 320x200
I am using the "Flashlight-effect (a-v-o)" and the "SnowRain" Plugins.

Can anybody give me some suggestions on how to make this work? I can't work on my game (which I was deep into).


Calin Leafshade

Ahh yes the mouse moving bug.

I've been meaning to report this for a while.

To fix it all you have to do it minimise the window and then reopen it.. but yea, CJ should be made aware of this one.

Invalid

Quote from: Dataflashsabot on Fri 11/06/2010 17:30:54
Quote from: xXSasukexXXxUchihaXx on Fri 11/06/2010 16:42:37
16-bit (maybe 24 bit) windows XP
No such thing.

Thought so...

Quote from: Calin Leafshade on Fri 11/06/2010 17:48:07
Ahh yes the mouse moving bug.

I've been meaning to report this for a while.

To fix it all you have to do it minimise the window and then reopen it.. but yea, CJ should be made aware of this one.

Tried this.... Didn't seem to work, when it is maximised, the mouse is in a different place, but still won't move.

Dataflashsabot

What I mean is, there's 32-bit and 64-bit, and that's it. Perhaps you meant the colour depth you had? (Don't see why you'd mention that)

Invalid

#5
Quote from: Dataflashsabot on Fri 11/06/2010 19:27:55
What I mean is, there's 32-bit and 64-bit, and that's it. Perhaps you meant the colour depth you had? (Don't see why you'd mention that)

The colour depth of the old pc.... It was probably 32 bit.

EDIT: Also I tried changing the colour depth of the game to 32 bit, now the mouse moves. Only problem is the flashlight effect is gone. Is there a 32 bit version of the plugin or something? The flashlight was very essential.

EDIT 2: OH! And it invalidated most of my sprites... :(

EDIT 3: I got is fixed by using GUI's for the same effect. Thanks for the help.

Pumaman

Quote from: xXSasukexXXxUchihaXx on Fri 11/06/2010 16:42:37
Secondly, the mouse would not update on the screen! I would move the mouse around and see it outside the game but not in.

Some extra info:
When the game starts it says "Color scheme changed to Windows 7 Basic"
Game is in 320x200
I am using the "Flashlight-effect (a-v-o)" and the "SnowRain" Plugins.

Can anybody give me some suggestions on how to make this work? I can't work on my game (which I was deep into).

On Windows Vista/7, the Basic colour scheme is activated if you run in Windowed mode and your game is using the DirectDraw 5 driver and is 8-bit or 16-bit colour.

So, to stop this happening, you can either:
* run full-screen instead of windowed, OR
* change to the Direct3D 9 driver, OR
* change your game to 32-bit colour (this would involve having to re-import your graphics, etc)

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