Voice acting scripts and extender methods...

Started by monkey0506, Thu 30/06/2011 05:17:23

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monkey0506

I've found that if I'm using an extender (a Character extender) method which calls Character.Say, that when I auto-number speech lines it works successfully, though does give errors for any instances of "this.Say" ("Unknown character this"). So seeing as the rest of the lines are numbered, that's fine. The problem comes in when creating the voice acting script. The same errors prevent the script from being generated.

I guess what the best way of handling this would be is for the editor to give a warning, "This command could not be automatically processed" or some such, seeing as obviously the editor can't be expected to insert multiple speech file numbers into the same string at the same place. :=

I can handle numbering those lines myself (for my present purposes they can actually be statically numbered), but the only problem is that I have to comment them out in order to generate the script.

Anyway, I'm not sure if this is a "bug" so much as..well, I don't know. I guess extender methods and voice acting don't play nicely together under these circumstances, but it could be a non-fatal error for the script generation, couldn't it?

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