Would it be possible to make a character selection GUI?

Started by Moox, Thu 29/01/2004 22:49:10

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Moox

I was thinking something with sex, body, head, and legs with arrows on both sides to scroll through the choices, and have every possobility as a character.

Darth Mandarb

I was thinking of something like this awhile back.  So you could totally customize your player character.

It would be a LOT LOT LOT of work, scripting, and animating.

Getting the GUI to perform the changes would be easy enough.  Selecting all the different parts.  But ...

You'd have to have animation(s) for each option, in each direction.  So if you have 10 different sets of legs you'd need (at least) 40 different animations.  One animation for each direction of walking for each set of legs.  Same with arms, torsos, and heads.  So you'd REALLY have to commit to something like this.

Then, using the FollowCharacterEx code you'd REALLY have to play around to get all the parts (each a seperate character) to 'stick' to the other parts and look right.

But I think it could be done and would be awesome!!

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Ytterbium

Or you could make a different character for each combination. It would require a zillion sprites, but might be easier for some people.

Currently in production: Septigon

Barcik

I don't think you need to use a GUI. Use just a room, with hotspots for buttons.
Currently Working On: Monkey Island 1.5

SSH

Here's a possibility, if you use 256 colours and are clever with your palette

2 characters: one male base and one female base
The user can change the colour of hair, top and trousers/skirt for each char.

Or alternatively, you could make each piece of clothing a character and set them to follow the real character around exactly... (or maybe a GUI to make sure clothes are always on top)

Or you could write a plugin or seprate program to generate the sprites in a temporary file and then use LoadImageFile...
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