Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: Zrezal on Wed 18/06/2025 19:05:50

Title: 3x3 Eyes Kyuusei Koushu S PC version
Post by: Zrezal on Wed 18/06/2025 19:05:50
Hello.
Many of you may not be familiar with the manga, let alone its game for the Sega Saturn console. But I have decided to make a conversion of this game for PC using the AGS engine.
Logically some things could not be done, such as the characteristic text inside the box (which I could replicate, but it is impossible for me to manage conversations and mouse clicks due to engine limitations).
Anyway, as I consider myself an unconditional fan of the manga, I've started to work on it. If I manage to finish it, I may do the same with Silent Möbius.

Translated with DeepL.com (free version)

Title: Re: 3x3 Eyes Kyuusei Koushu S PC version
Post by: Crimson Wizard on Wed 18/06/2025 23:23:38
Quote from: Zrezal on Wed 18/06/2025 19:05:50Logically some things could not be done, such as the characteristic text inside the box (which I could replicate, but it is impossible for me to manage conversations and mouse clicks due to engine limitations).

All of this can be done in AGS engine. If you would explain in detail how things are supposed to work we might be able to tell how it may be managed in AGS.
Title: Re: 3x3 Eyes Kyuusei Koushu S PC version
Post by: Zrezal on Thu 19/06/2025 11:02:38
I meant doing it like the original, which is a visual novel.
Title: Re: 3x3 Eyes Kyuusei Koushu S PC version
Post by: Crimson Wizard on Thu 19/06/2025 11:45:43
There have been a number of topics in Tech Support forum over the years, discussing how to script custom speech style, including Visual Novel - style dialogs, in AGS.

Few of them for example:
https://www.adventuregamestudio.co.uk/forums/advanced-technical-forum/how-to-customize-my-dialog/
https://www.adventuregamestudio.co.uk/forums/beginners-technical-questions/visual-novel-style-dialogues/msg636668000/#msg636668000
https://www.adventuregamestudio.co.uk/forums/beginners-technical-questions/implementing-character-busts-during-dialogue/
Title: Re: 3x3 Eyes Kyuusei Koushu S PC version
Post by: Zrezal on Thu 19/06/2025 18:54:43
I am not a programmer, but rather a graphic designer and writer. So much code and explanation makes me dizzy; in any case it doesn't matter because I already solved it with the default AGS properties.
Why has the thread been moved to another subforum?
Title: Re: 3x3 Eyes Kyuusei Koushu S PC version
Post by: Crimson Wizard on Fri 20/06/2025 01:27:38
Quote from: Zrezal on Thu 19/06/2025 18:54:43Why has the thread been moved to another subforum?

This was done by a "GiP" moderator; I think the "Game in Production" thread has rules where you must already have a solid progress with your game and post at least 2 screenshots from different game scenes:
https://www.adventuregamestudio.co.uk/forums/ags-games-in-production/forum-rules-please-read-before-posting!/