Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: Sslaxx on Sat 14/02/2004 09:54:41

Title: A version 3.0 feature - greater platform-independence?
Post by: Sslaxx on Sat 14/02/2004 09:54:41
Frankly, I'd love to see version 3.0 of this software stop producing EXEs or otherwise depending on platform-dependent files (DLLs? Ugh!), just producing a set of (or just one) platform-independent datafiles that would be played by an interpreter.
Title: Re:A version 3.0 feature - greater platform-independence?
Post by: Ishmael on Sat 14/02/2004 15:19:25
I think Phil hass brought enough conversation for us about this matter... I, as many others (have said so in some way) don't want to think of version 3.0 or anything... now it's v2.6SP1, and it's going to be the next one when it's ready...
Title: Re:A version 3.0 feature - greater platform-independence?
Post by: Pau on Sat 14/02/2004 15:49:46
When you create a game there is a file called ac2game.ags, I think that is what you are looking for. That file is interpreted by the interpreter (acwin.exe). But in the compiled folder there are both packaged in one file (which is better for distribution).
Title: Re:A version 3.0 feature - greater platform-independence?
Post by: Archangel (aka SoupDragon) on Sat 14/02/2004 16:40:47
Datafile and interpreter? Eww. Easy to hack, slow to run, a bother to remember which files to distribute...
Title: Re:A version 3.0 feature - greater platform-independence?
Post by: Totoro on Sat 14/02/2004 18:58:35
Hello no! I want my games be playable by friends and people who are not from the ags-community as well. Telling them to download a zip-file and run the exe-file is hard enough. Tell them something about installing some decoder or projector or whatsoever to run the game first... no way
Title: Re:A version 3.0 feature - greater platform-independence?
Post by: AGA on Sat 14/02/2004 20:46:45
With a lot of work, CJ could make it work like the old DOS/Win compile system (but adding Linux or PocketPC or whatever support). So you wouldn't have to mess about the decoders or anything, you'd just run the executable.
Title: Re:A version 3.0 feature - greater platform-independence?
Post by: Kweepa on Sun 15/02/2004 09:45:34
Besides, DLLs provide a great way to extend AGS. I doubt they are going away any time soon.