Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: xorgate on Fri 09/09/2011 17:18:27

Title: AGS for a Clock Tower-esq game
Post by: xorgate on Fri 09/09/2011 17:18:27
Hi,

Wasn't 100% sure where this should be posted, so I hope here will do. Here goes:

I'm looking to create a game similar in style and gameplay to the original Super Famicom game 'Clock Tower'. For those of you not familiar with the game, it plays a lot like a simplified point 'n click adventure game (the player can only direct the character to walk left and right, not towards or away) with some survival horror elements mixed in (a creature will from time to time chase you, and you must hide from it until it gives up looking for you).

It seems that by default AGS is designed to handle Lucasarts and Sierra style adventure games, but does seem to have some pretty powerful scripting capabilities. So my question is, do you think AGS can be adapted for use in such a game?

For reference, here's a youtube video of some game footage: http://www.youtube.com/watch?v=rysffqxloso&feature=related
Title: Re: AGS for a Clock Tower-esq game
Post by: Dualnames on Fri 09/09/2011 17:20:47
Everyone knows Clock Tower. In fact more than he does know Famicom.

And to answer.
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40687.0
Title: Re: AGS for a Clock Tower-esq game
Post by: Ali on Fri 09/09/2011 17:23:09
Actually, I've never heard of Clock Tower (it looks good!).

To also answer, both of these have a left/right only mechanism:

Dacey in the Dark (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1384)

Duty and Beyond (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=747)
Title: Re: AGS for a Clock Tower-esq game
Post by: xorgate on Fri 09/09/2011 17:26:24
Ah, well thank you both for your replies. So it's completely possible, excellent. In truth I had already begun writing my own engine in C++, but if I can switch over to AGS it should save me a considerable amount of time.
Title: Re: AGS for a Clock Tower-esq game
Post by: FrancoFranchi on Fri 09/09/2011 18:14:25
You might want to watch this video that explicitly compares Clock Tower to an existing AGS game (Deity): http://www.youtube.com/watch?feature=player_embedded&v=0gAPN_ulBic
Title: Re: AGS for a Clock Tower-esq game
Post by: Snake on Fri 09/09/2011 18:16:38
I have heard of Clock Tower but have never been fortunate enough to play it. I always wanted to :'(
Title: Re: AGS for a Clock Tower-esq game
Post by: xorgate on Fri 09/09/2011 18:32:08
Thanks for sharing that video FrancoFranchi, I'll be sure to watch.

And Snake, while the original may be hard to come by (it was only released in Japan, was later translated to English by Aeon Genesis) it does have a PS1 sequel that got a North American release, and would probably be easier to come by.