Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: Bai Karl on Fri 17/10/2008 12:42:59

Title: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 12:42:59
In the section "AGS Games in Production" there are 2 or 3 post for the last 24 hours. And sometimes there are 0 posts for a 24 hours. This is very sad for the game authors that need feedback :(
Title: Re: "AGS Games in Production"...
Post by: ThreeOhFour on Fri 17/10/2008 12:53:15
It's great to get feedback on a game you are working on.

But sometimes we have little feedback to give. Games as a product are often quite hard to give feedback on until you see everything working in unison - ie playing the game. Sometimes one or more features shown in the GiP thread will stand out and make us want to comment, but otherwise what is the point?

I understand that not getting feedback on things can be disheartening, but I also understand that sometimes it's better to knuckle down and just get your product out there, and then get feedback on the completed game, rather than hoping for praise of a blurb and two screenshots. Still, if you personally wish to give praise to all our budding game authors out there, good stuff :).

It seems like you're trying to give the community here a shape up. I don't understand the point of all these posts you are making. If you want something to happen, lead by example. Encourage people in the GiP thread yourself. Make a high resolution game yourself.

Just don't expect people to say "Oh, of course, yes Sir!" every time you make a comment or share your opinion.
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 13:10:44
Ben, I'm necessarily evil. Like the woman in the family :) Sometimes it's good to hear a things from the other side. Nevermind if it's right or wrong. It helps.

Quote from: Ben304 on Fri 17/10/2008 12:53:15
It seems like you're trying to give the community here a shape up. I don't understand the point of all these posts you are making. If you want something to happen, lead by example. Encourage people in the GiP thread yourself. Make a high resolution game yourself.

Just don't expect people to say "Oh, of course, yes Sir!" every time you make a comment or share your opinion.
Title: Re: "AGS Games in Production"...
Post by: Ubel on Fri 17/10/2008 13:29:35
Quote from: Stan on Fri 17/10/2008 13:10:44
It helps.

You're absolutely right. It's good to hear someone tell their opinions on how we could turn the whole AGS scene into a more professional corporate machine that eats babies. It does help. Makes us appreciate our current situation more.
Title: Re: "AGS Games in Production"...
Post by: SSH on Fri 17/10/2008 13:38:31
Quote from: Ben304 on Fri 17/10/2008 12:53:15
It seems like you're trying to give the community here a shape up. I don't understand the point of all these posts you are making. If you want something to happen, lead by example. Encourage people in the GiP thread yourself. Make a high resolution game yourself.

Its a universal rule that you'll get a lot more respect for your opinions if you've walked the walk and not just talked the talk.

Game authors who've done a release get more respect on the AGS forums, in general. Just imagine how much more weight you'll carry if you could say "MY 800x600 game gets waay more downloads than everyone else's games" rather than "I think you should do THIS".
Title: Re: "AGS Games in Production"...
Post by: TwinMoon on Fri 17/10/2008 14:02:53
Actually, there is a lot of feedbacking going on in that thread. I don't see one thread with 0 replies in there.
And 2/3 posts in the last 24 hours isn't that bad, considering WiP threads don't get updated that often.

And I agree with SSH and Ben, instead of starting this thread, why not comment on some games in the WiP section?
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 14:07:44
"Game authors who've done a release get more respect on the AGS forums, in general."

No.

Game authors who've done a release in 320x20 get more respect on the AGS forums, in general.

SSH do know at least one author that created a game in 800x600?
Title: Re: "AGS Games in Production"...
Post by: Eggie on Fri 17/10/2008 14:09:09
Where did you get this weird conspiracy theory about us hating high resolution?
And why aren't you listening?
Title: Re: "AGS Games in Production"...
Post by: Ubel on Fri 17/10/2008 14:14:45
Quote from: Stan on Fri 17/10/2008 14:07:44
No.

Game authors who've done a release in 320x20 get more respect on the AGS forums, in general.

Let's say this is the case. So what? How does this affect your life? Why do you care? What are your motives? You clearly don't like how this community works so why are you still here? To me it just seems a bit hypocritical...
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 14:21:48
I can't stand when on two lines and one circle you get "Great game! Looks interesting". Just check out GiP section. All i'm saying that there are games here that don't gets enough attention. And for my opinion, this is wrong!
Title: Re: "AGS Games in Production"...
Post by: Ubel on Fri 17/10/2008 14:25:04
All you can do about that is give the games attention yourself. Really, that's it. You can't change the world by complaining about it not changing.

People like different things. Also, people like to encourage other people if their games don't seem amazingly professional. You shouldn't complain about that.
Title: Re: "AGS Games in Production"...
Post by: TwinMoon on Fri 17/10/2008 14:30:26
Quote from: Stan on Fri 17/10/2008 14:07:44Game authors who've done a release in 320x20 get more respect on the AGS forums, in general.
Well, if someone released a game in that resolution, I'd respect him/her.

But seriously, instead of being negative you could also have started a thread praising all those great 800x600 games.
Title: Re: "AGS Games in Production"...
Post by: Rincewind on Fri 17/10/2008 14:37:59
I'm pretty sure that most of us here would appreciate a great hi-res game just as much as great lo-res one.
And I'm also pretty sure that most would get just as excited and drop exclamations of hype and praise when somebody posts screenshots of a game with beautiful, hi-res CoMI/whatnot-styled graphics as we would when somebody posts great lo-res graphics. (Fallen Legend (http://"http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35118.0") being a great example - Beautiful hi-res graphics, and lots of positive response from the first day of posting)
I think it's mostly a matter of lo-res being easier to handle, quicker to draw, and overall being a style that a lot of people here like. (as many has already pointed out) In the end, it is indeed just up to the game makers themselves.

So, in short, I'm with Eggie: I can't really see the conspiracy here.
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 14:46:27
Ok Rincewind,

Let's see when Fallen Legend (which has amazing graphics) will be included in the "Pick of the Month"? I think never, because there are lot of games in 320x200 that are waiting their turn.

"Tale of Two Kingdoms" and "Ben Jordan 6" will stand forever on the main page! Why?
Title: Re: "AGS Games in Production"...
Post by: Ubel on Fri 17/10/2008 14:50:49
Because people don't judge games by graphics.

Anyway, this is pointless because you just will not get the point. The answer is somewhere in the big amount of replies you've gotten so far. Keep reading them, you should find enlightment sooner or later.
Title: Re: "AGS Games in Production"...
Post by: TwinMoon on Fri 17/10/2008 14:54:20
Quote from: Stan on Fri 17/10/2008 14:46:27
Let's see when Fallen Legend (which has amazing graphics) will be included in the "Pick of the Month"?

It's not finished yet.
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 15:03:12
Indiana Jones Demo was chosen for pick of the month June 2008. Why not and Fallen Legend?

There were completed games in that time!

Quote from: TwinMoon on Fri 17/10/2008 14:54:20
Quote from: Stan on Fri 17/10/2008 14:46:27
Let's see when Fallen Legend (which has amazing graphics) will be included in the "Pick of the Month"?

It's not finished yet.
Title: Re: "AGS Games in Production"...
Post by: Eggie on Fri 17/10/2008 15:08:43
(http://img.photobucket.com/albums/v318/EggHeadCheesyBird/shutup.png)
Title: Re: "AGS Games in Production"...
Post by: ThreeOhFour on Fri 17/10/2008 15:11:47
Quote from: Stan on Fri 17/10/2008 15:03:12
Indiana Jones Demo was chosen for pick of the month June 2008. Why not and Fallen Legend?

There were completed games in that time!

Quote from: TwinMoon on Fri 17/10/2008 14:54:20
Quote from: Stan on Fri 17/10/2008 14:46:27
Let's see when Fallen Legend (which has amazing graphics) will be included in the "Pick of the Month"?

It's not finished yet.

The Fallen Legend demo doesn't compare to the Indiana Jones FOY one, if you have played the two. One is much more "complete" than the other.

Eggie: Thanks. I should have known someone would go ahead and just say it sooner or later ;D
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 15:14:48
Ok, and about the completed games at that times? SSH choose DEMO for pick of the month while there are completed games? I know that, because i remeber exactly that time.
Title: Re: "AGS Games in Production"...
Post by: Terrorcell on Fri 17/10/2008 15:18:12
Quote from: Stan on Fri 17/10/2008 15:14:48
Ok, and about the completed games at that times? SSH choose DEMO for pick of the month while there are completed games? I know that, because i remeber exactly that time.
So what? Why make a whole new post sbout it when you could PM SSH and ask him why he did it?
I think the 'Games In Production' thread is doing fine.
Title: Re: "AGS Games in Production"...
Post by: TwinMoon on Fri 17/10/2008 15:19:48
The Fallen Legend demo is not in the games database.
Title: Re: "AGS Games in Production"...
Post by: SSH on Fri 17/10/2008 15:20:54
There has only been one demo ever picked as POTM, so FOY is the exception. It is also not just "the first bit of my game that i've made so far" like most demos, but an entirely separate mini game (and longer than many short games in the DB). So, FOY is exceptional. The Fallen Legend demo doesn't meet either of these criteria.

As for 800x600 authors I respect, how about Radiant, Alkis, VinceXII for starters

Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 15:46:10
Don't you think that "A Tale of Two Kingdoms" and "Ben Jordan 6" gets enough from the main page. I think its better on the front page the games to be picked randomly from database (at least 3 cups)
Title: Re: "AGS Games in Production"...
Post by: Ali on Fri 17/10/2008 15:51:45
As much as I want to avoid joining in the Stan criticism, your post in Stediddy's (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35673.0) GiP thread wasn't terribly positive (true, but not terribly positive). Since that game is 800x600 I would have thought you'd offer more encouragement!

I do agree that a wider variety of good-looking games appearing on the front page would be nice, but the whole forum and community here depends on people contibuting their time and skills for no reward (other than internet based adulation). You can't be too miffed if something isn't quite as good as it should be, but you can try to improve the situation yourself.
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Fri 17/10/2008 16:03:37
Ali, you also spent your time making "Nelly Cootalot: Spoonbeaks Ahoy!" for no reward. Don't you want to to see your game on frontpage.

PS: When I came first on the AGS website, I though that the author of "A Tale of Two Kingdoms" ownes the website.
Title: Re: "AGS Games in Production"...
Post by: SSH on Fri 17/10/2008 16:17:13
So, have you moved on to complaining about the "Games Showcase" on the front page instead of Pick of the Month now?

Why not tell us quickly which bits of the AGS site and forums you like. It might be quicker. Don't worry, we'll assume the rest is garbage.

EDIT:
AHHHHH! I just worked it out. Stan is Yahtzee in disguise and is planning an 800x600 Trilby game and wants to make sure it gets due prominence ;)
Title: Re: "AGS Games in Production"...
Post by: Ubel on Fri 17/10/2008 16:56:07
Perhaps you missed this rather valid point that Eggie made...

(http://img.photobucket.com/albums/v318/EggHeadCheesyBird/shutup.png)
Title: Re: "AGS Games in Production"...
Post by: Shane 'ProgZmax' Stevens on Fri 17/10/2008 17:47:59
Haha!

As far as the FoY demo, it actually had a considerable amount of gameplay in it, enough to qualify as a short game (or medium by some AGS database standards).  I wasn't at all bothered by it being made pick of the month for this reason alone, nevermind Miez's beautiful artwork.

You seem to be taking this little war of yours in too many directions, Stan.  Narrow the field of criticism or you may learn as the Nazis did how ineffective fighting on multiple fronts is.
Title: Re: "AGS Games in Production"...
Post by: Pumaman on Fri 17/10/2008 18:43:44
Come on guys, stop leading him on ... the longer you feed a troll, the longer it is able to stick around and harass you whenever you want to cross the bridge.
Title: Re: "AGS Games in Production"...
Post by: SSH on Fri 17/10/2008 19:48:48
Quote from: ProgZmax on Fri 17/10/2008 17:47:59
You seem to be taking this little war of yours in too many directions, Stan.  Narrow the field of criticism or you may learn as the Nazis did how ineffective fighting on multiple fronts is.


As Godwin's law (http://en.wikipedia.org/wiki/Godwins_law) has been invoked, I will stop reading this thread...  :=
Title: Re: "AGS Games in Production"...
Post by: Snake on Fri 17/10/2008 22:35:55
Quote from: Stan on Fri 17/10/2008 14:46:27
Ok Rincewind,

(blah-fuckin'-blah!)
Hey, Stanley, leave Rincewind alone, he's my bitch.

And yes, Fallen Legend will be POTM because it'll be a good game, NOT because it's in 800x600. Picking a game for that just because it's in a higher resolution is the stupidest thing I've ever heard.

PS
Even though I just added to it, I agree with CJ. The only way he's going to understand that we just don't give a shit is if we just ignore him. Through all of these threads, absolutely NOTHING has gotten through his ignorant head.
Title: Re: "AGS Games in Production"...
Post by: kaputtnik on Sat 18/10/2008 12:58:01
Quote from: SSH on Fri 17/10/2008 19:48:48
Quote from: ProgZmax on Fri 17/10/2008 17:47:59
You seem to be taking this little war of yours in too many directions, Stan.  Narrow the field of criticism or you may learn as the Nazis did how ineffective fighting on multiple fronts is.


As Godwin's law (http://en.wikipedia.org/wiki/Godwins_law) has been invoked, I will stop reading this thread...  :=

Hey, but this time it hit unsuspecting Karl Marx, wicked! Viva la resolución!

Title: Re: "AGS Games in Production"...
Post by: TerranRich on Sat 18/10/2008 22:19:34
Quote from: kaputtnik on Sat 18/10/2008 12:58:01
Viva la resolución!

I see what you did there. ;)
Title: Re: "AGS Games in Production"...
Post by: Makeout Patrol on Sun 19/10/2008 07:19:39
Quote from: Stan on Fri 17/10/2008 16:03:37
Ali, you also spent your time making "Nelly Cootalot: Spoonbeaks Ahoy!" for no reward. Don't you want to to see your game on frontpage.

When I think "underappreciated games," I certainly think "Nelly Cootalot," because that game really deserved five AGS awards, more than 13 000 downloads, and to be one of only five AGS games thus far (out of a database of almost 1000) to receive a 5-cup rating from the ratings panel, and goddammit that just doesn't count as recognition where I come from. The fact that it is not included in a banner on the homepage that has not been added to or modified for years is an absolute travesty and everyone even tangentially related to this community should be ashamed.
Title: Re: "AGS Games in Production"...
Post by: Andail on Sun 19/10/2008 14:46:46
Can we quit feeding this atrocious troll now
Title: Re: "AGS Games in Production"...
Post by: DanielH on Sun 19/10/2008 17:12:59
(http://www.2dadventure.com/ags/Do-not-feed-the-troll.PNG)
Title: Re: "AGS Games in Production"...
Post by: Bai Karl on Mon 20/10/2008 07:53:32
Andail, if you care about your games and this website at least you can fix the screenshots for your "Tulle's World I, Roving in C..." and "The Glorious Realm of Thendor" in the game database...They don't work.

Quote from: Andail on Sun 19/10/2008 14:46:46
Can we quit feeding this atrocious troll now

Makeout Patrol,

There are lot of absurds in this sceenshot.
(http://seriousbusiness.co.cc/images/Vacuum/sst-bridge.png)
Title: Re: "AGS Games in Production"...
Post by: Eggie on Mon 20/10/2008 17:15:11
Now he's not wrong there:
(http://img.photobucket.com/albums/v318/EggHeadCheesyBird/absurd.png)
Title: Re: "AGS Games in Production"...
Post by: Makeout Patrol on Mon 20/10/2008 20:07:28
Quote from: Stan on Mon 20/10/2008 07:53:32
Andail, if you care about your games and this website at least you can fix the screenshots for your "Tulle's World I, Roving in C..." and "The Glorious Realm of Thendor" in the game database...They don't work.

Quote from: Andail on Sun 19/10/2008 14:46:46
Can we quit feeding this atrocious troll now

Makeout Patrol,

There are lot of absurds in this sceenshot.
(http://seriousbusiness.co.cc/images/Vacuum/sst-bridge.png)

Well excuse me, I dropped my laptop off a chair once onto a dirty carpet and a bunch of absurds got into the case and every now and then the CPU just offloads a few of them into graphics that I export

EDIT: Just to be clear I never claimed that The Vacuum had the greatest graphics; it's one of the areas that I really want to improve in my next game, actually, since I feel that the graphics you're quoting are functional - adequate - rather than attractive. My whole point here, as well as everyone else's, is that graphics are not indicative of quality, and that low-resolution games are just as worthy and capable of creating high-quality experiences as any other game. Sure, high-rez games often (but not always!) look better, but that doesn't mean that low-resolution games or even short or simple games can't be good, or that they don't have a place in the aggregate of modern adventures, or even that they aren't capable of moving the adventure genre forward.

I mean, look at Nanobots. It was 320x240 at 8 bits, it was short, and it was a pretty simple little game, but it had a unique concept of puzzle design, and I would also point out that it looks absolutely fantastic despite its technical limitations. Would you seriously deny that Nanobots is a good game, or that it doesn't have anything to offer to the adventure genre?
Title: Re: "AGS Games in Production"...
Post by: jetxl on Mon 20/10/2008 20:59:28
I just had this epiphany how many ags members are just unfriendly, self rightious snobs that get high sniffing their own buttholes. What happened?
Title: Re: "AGS Games in Production"...
Post by: DanielH on Mon 20/10/2008 22:29:09
Oh GROW UP ALL OF YOU.

Stan, just because you didn't get a hundred replies, wetting themselves with glee in ten minutes doesn't give you the right to go on a personal vendetta against every lo-res game in existance, nor does it mean the AGS community is unfairly biased against good graphics, (Graphist, if you will) There are more lo-res Pick-Of-The-Months is because THERE ARE MORE LO-RES GAMES.

If you want to garner respect with the community, reply to threads nicely, follow the rules and be respectful. It's just that simple. Change your attitude before you get a reputation as Andy Penis II (if you got that joke, conglaturations[and if you got that, a winner is you{and if-never mind}])


In short: (http://img.photobucket.com/albums/v318/EggHeadCheesyBird/shutup.png)
Title: Re: "AGS Games in Production"...
Post by: TerranRich on Tue 21/10/2008 17:31:13
Stan, if you take some time to get to know this community, you will learn that graphics aren't the end-all be-all of adventure gaming. We make games mostly for each other, not for graphics snobs such as yourself. If you're upset that there aren't more 1024x768 games with professional-quality graphics, then you should probably consider finding another forum to join and complain to.
Title: Re: "AGS Games in Production"...
Post by: Dualnames on Wed 22/10/2008 11:26:29
Quote from: TerranRich on Tue 21/10/2008 17:31:13
Stan, if you take some time to get to know this community, you will learn that graphics aren't the end-all be-all of adventure gaming. We make games mostly for each other, not for graphics snobs such as yourself. If you're upset that there aren't more 1024x768 games with professional-quality graphics, then you should probably consider finding another forum to join and complain to.

No one cares about pixels... over 320 to the right and 200 to the bot.. so well. whatever..