Hey guys, long time since I got in this forum,
I'm writing right now a tutorial to create adventure games, using AGS as a tool, so it's general rather than technical. I plan to write a bit about an informal design document, and all the activities you would have to do even before firing up AGS. It's in Spanish, mostly because there are few AGS resources in this language, and because it's my native one :-).
So, if you can read it, stop by: http://www.ciroduran.com/blog/2007/04/10/creando-juegos-de-aventura-con-adventure-game-studio-i/
I would appreciate any comment of what you'd like to see in future parts. ¡Muchas gracias!
Update: The tutorial is completed. The index goes like this:
- First part: Introduction to AGS and Adventure Games (http://www.ciroduran.com/blog/2007/04/10/creando-juegos-de-aventura-con-adventure-game-studio-i/)
- Second part: Game planning. Writing a design document. (http://www.ciroduran.com/blog/2007/04/25/creando-juegos-de-aventura-con-adventure-game-studio-ii/)
- Third part: Guided tour through AGS (http://www.ciroduran.com/blog/2007/05/09/creando-juegos-de-aventura-con-adventure-game-studio-iii/)
- Fourth part: Sprite import. Character creation. (http://www.ciroduran.com/blog/2007/06/01/tutorial-creando-juegos-aventura-adventure-game-studio-parte-iv/)
- Fifth part: Room creation. (http://www.ciroduran.com/blog/2007/06/18/creando-juegos-de-aventura-con-adventure-game-studio-v/)
- Sixth part: Room scripting. (http://www.ciroduran.com/blog/2007/07/23/creando-juegos-de-aventura-con-adventure-game-studio-vi/)
- Seventh part: Dialogs, dialog scripts and messages. (http://www.ciroduran.com/blog/2007/10/12/creando-juegos-de-aventura-con-adventure-game-studio-vii/)
- Eighth part: Wrapping up. Menus, credits, manual and publishing. (http://www.ciroduran.com/blog/2007/10/30/creando-juegos-de-aventura-con-adventure-game-studio-y-viii/)
I'm announcing right now the second part of this series, "Creating adventure games with AGS", in Spanish because I'm a lazy guy who writes his blog in his native language ;D . If you're looking for AGS learning resources in this language, this is the opportunity you've been looking for so long.
The article is available at: http://www.ciroduran.com/blog/2007/04/25/creando-juegos-de-aventura-con-adventure-game-studio-ii/
I've uploaded the third part of "Creating adventure games with AGS", an AGS tutorial in Spanish; this time covering the main screens in AGS and introducing some basic vocabulary.
You can read it now (http://www.ciroduran.com/blog/2007/05/09/creando-juegos-de-aventura-con-adventure-game-studio-iii/).
Ohhh! Gracias amigo! :)
¡Estás bienvenido!
Link added to the Beginners Tech Read Before Posting (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=14373.0) thread. Cheers.
ok, I read it and It's very good.. excellent contribution (it's about time!!).. I will wait for more addings to this tutorial.. I think as a suggestion that you do a little script tutorial too with the most commons commands if you need help let me know it.. ;)
Go with the good work!!!
After more than 3 weeks of silence, I'm releasing the fourth part of my AGS tutorial (http://www.ciroduran.com/blog/2007/06/01/tutorial-creando-juegos-aventura-adventure-game-studio-parte-iv/) in Spanish. In this part we deal with importing sprites and assembling the character animations. We also established a simple story with 2 rooms. I also released a graphics package (http://www.ciroduran.com/blog/wp-content/uploads/2007/06/minidemo.zip) (ZIP, 3.5MB) of the example adventure game we're building in the tutorial, which includes two rooms, some objects and the character's walk cycle, for 640x480 resolution. It also includes the AGS file source.
(http://www.ciroduran.com/blog/wp-content/uploads/2007/05/person-stand.png)
The main character appearance.
The next part will deal with building rooms and beginning some programming.
Hi there,
Just wanted to notify you that the fifth part of this tutorial (http://www.ciroduran.com/blog/2007/06/18/creando-juegos-de-aventura-con-adventure-game-studio-v/) has been published. This part deals with room creation and object placing.
Se agradece el esfuerzo, un amigo mio se va a alegrar un montón.
I appreciate your effort, my friend will be glad when I tell him.
Just wanted to announce the sixth part of this tutorial (http://www.ciroduran.com/blog/2007/07/23/creando-juegos-de-aventura-con-adventure-game-studio-vi/). This part was written by Nathan23 and gives an introduction to scripting with four examples, including interaction with an object, moving it, disappearing it, inserting objects in inventory and using an inventory object with a hotspot.
The tutorial is taking a break until next month because I'll be away from my computer.
thanks.. I'm Glad to help and contribute to the community ;)
After almost two months of tutorial vacations, I've published the seventh part of the AGS tutorial in Spanish (http://www.ciroduran.com/blog/2007/10/12/creando-juegos-de-aventura-con-adventure-game-studio-vii/). This part is dedicated to dialogs, dialog scripts and messages.
I've published the eighth and final part of the AGS tutorial in Spanish (http://www.ciroduran.com/blog/2007/10/30/creando-juegos-de-aventura-con-adventure-game-studio-y-viii/). This part covers the wrap up every game should have, like menus, credits, manual, and publishing instructions.
Good job on the tutorials, not that I read spanish but to create so many is an achievement, well done! :)
Yes, bravo! Altruism should always be applauded, and the more learning resources for AGS, the better. Now to feed a random paragraph into the old Google translator to find out what this is all about....
QuoteWe shall now begin to create the view of Joe. Like I said in my earlier part, the views are groupings of sprites which, in turn, make up a character animations. Entering the screen Views we already have two animations for Roger, the character in the staffing Default Game. Roger, but it is very noble, it's built for games of 320 à â€" 240, apart from being either ugly (in my opinion), we are creating the hearing with Joe walking.
Well, obviously it would be more eloquent in Spanish. Your work seems to be quite thorough and user-friendly. You probably won't get much thanks, but I'm sure a lot of Spanish speakers will dearly appreciate your work. Hopefully this will lead to an explosion in the number of Spanish AGS games, followed shortly thereafter by an explosion in the number of English translations of those Spanish games for the rest of us to play. ;D
m0ds, BaRoN,
Thanks := . I think there's still some work to do. I have to edit some stuff, and rewrite some other things. But it's mostly all there. I've been asked already by a forum to post links to the tutorial there, and a couple of AGSers asking questions about the tutorial. It also rates high in Spanish-speaking search results for AGS tutorials :-).
I love you Ciro! :) Thanks: This non-profit work is something that the AGeéSeerresianos (Spanish AGS) must pay eith love and devotion ^_^.
Good job. I've kept seeing the thread Spanish tutorial in production. Anyway make sure Chris Jones has a look on it
Yes, thanks to Ciro with this great effort and contribution to the Spanish users, I'm very sure It will help a lot of people who wants to initiate in this awesome world of AGS.. good job ;D