Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: WHAM on Sun 26/06/2011 00:38:19

Title: Alpha Polaris
Post by: WHAM on Sun 26/06/2011 00:38:19
http://www.turmoilgames.com/

Check the link for a new horror/adventure game, that was just released. It's a finnish-made point'n'click game that seems to take some ques from Lovecraftian horror as well as the Thing.

Haven't tried it yet, but bought it myself. The trailer looks pretty darn cool!
Title: Re: Alpha Polaris
Post by: Peder 🚀 on Sun 26/06/2011 00:45:06
I've been keeping my eye on this one, will be buying it next month :).
Title: Re: Alpha Polaris
Post by: theo on Sun 26/06/2011 08:52:09
I played the demo. Very impressive for such a small team.

Not a big fan of the odd cartoon overlay vs 3d character thing though. Strange design choice. They're gorgeous illustrations though :) I also found the fake Norwegian highly disruptive to immersion, but being Scandinavian I'm clearly biased. Will consider purchasing the game once the price tag has relaxed a bit.
Title: Re: Alpha Polaris
Post by: Dave Gilbert on Sun 26/06/2011 13:37:20
Hm.  I tried installing the demo and running it.  I got the game settings window and that's all.  Selecting "OK" just closes the settings window.  There doesn't seem to be a way to run the game itself. 
Title: Re: Alpha Polaris
Post by: arj0n on Sun 26/06/2011 13:55:59
Quote from: Dave Gilbert on Sun 26/06/2011 13:37:20
Hm.  I tried installing the demo and running it.  I got the game settings window and that's all.  Selecting "OK" just closes the settings window.  There doesn't seem to be a way to run the game itself. 

Run AlphaPolaris.exe, tick "Don't show this window again" & press OK. You now MUST go to the main screen and choose Exit Game.
Otherwise the "Don't show this window again" option will not be 'saved'.
Now the next time you run AlphaPolaris.exe the settings screen will not be shown anymore.
Title: Re: Alpha Polaris
Post by: Dave Gilbert on Sun 26/06/2011 14:02:40
Hm.  I did that.  I selected "Don't show this window" and clicked OK.  Then the window closed and nothing happened.  Running the .exe again just brought up the settings window again, and the "don't show this window" checkbox was already checked.
Title: Re: Alpha Polaris
Post by: arj0n on Sun 26/06/2011 14:19:05
Mmhh, odd.

Running the .exe again without having been at the main menu and choosing Exit Game doesn't save the "don't show..." setting.
I don't get it why the window closes after clicking OK....

It probably doesn't help much but here's my used configuration:

                     Display device: NVIDIA GeForge GT 430
                                 Colors: 32 bit
                     Run in window: no
                         Antialiasing: no
         Use desktop resolution: yes (using no give same result)
Don't show this window again: yes
                      Sound device: Primary Sound Driver

My desktop resolution: 1920x1080
Title: Re: Alpha Polaris
Post by: Dave Gilbert on Sun 26/06/2011 15:57:08
Ah, apparently my monitor's resolution is not compatible with Wintermute's, so I have to run it in a window.  Hm.
Title: Re: Alpha Polaris
Post by: WHAM on Mon 27/06/2011 09:05:24
Quote from: theo on Sun 26/06/2011 08:52:09
Not a big fan of the odd cartoon overlay vs 3d character thing though. Strange design choice. They're gorgeous illustrations though :) I also found the fake Norwegian highly disruptive to immersion, but being Scandinavian I'm clearly biased. Will consider purchasing the game once the price tag has relaxed a bit.

I thought of these thing too, but then I sort of realized that there is a good reason for these:
the cartoon overlay is easier and cheaper to give emotions to, when compared to the 3D models. Thus they can show character emotion better without expensive and time consuming 3D animation for all characters.

The fake norwegian is an even easier thing: how ear-shatteringly horrible would the main character have sounded if it was an actual norwegian person speaking english instead of vice-versa? Since most of  his lines are in english, I think this is a pretty good solution. =)
Title: Re: Alpha Polaris
Post by: theo on Wed 29/06/2011 06:34:21
Quote from: WHAM on Mon 27/06/2011 09:05:24
how ear-shatteringly horrible would the main character have sounded if it was an actual norwegian person speaking english instead of vice-versa? Since most of  his lines are in english, I think this is a pretty good solution. =)

Now that is a VERY good point.  ;D

As for portraits, yes, I can see why they did what they did seeing 3d facial expression is such a difficult thing to pull off, but that doesn't mean I think their solution works. Having 2d closeups could perhaps have made some sense if they actually used them for animation or whatever. But now all we get is two different static representations of the character you're listening to at the same time. One in in 3d and one in 2d. It's just weird. (Though admittedly the 2d characters look real good!)

Then again, I never liked character portraits in adventure games. The closest that has ever come to work according to me is the in-dialog portraits in GK1, and even those, I have my doubts about.
Title: Re: Alpha Polaris
Post by: Anian on Wed 29/06/2011 10:01:39
Well the potraits actually bug me cause some are badly drawn (proportions/art wise), it's weird because most are very good. But all in all the games looks good.
Title: Re: Alpha Polaris
Post by: WHAM on Wed 29/06/2011 10:29:27
I can't wait to get to play this! Argh!
But I've decided to finish the Lost Crown first, since i started it already (if you've never heard of it, stay away from it! It's bad!)
Title: Re: Alpha Polaris
Post by: pmartin on Wed 29/06/2011 12:20:55
Am I the only one who gets offended by not being able to run a adventure game due to the system requirements?
Title: Re: Alpha Polaris
Post by: WHAM on Wed 29/06/2011 18:06:41
Well the requirements are pretty clearly stated on the website... Can't really complain when they flat out tell you what you need.
Title: Re: Alpha Polaris
Post by: Peder 🚀 on Wed 29/06/2011 18:19:45
@WHAM & Theo: Are you two dissing my people and our english accent? >:( :P
Title: Re: Alpha Polaris
Post by: WHAM on Thu 30/06/2011 06:07:02
Quote from: PE3dE3r JohnsE3n on Wed 29/06/2011 18:19:45
@WHAM & Theo: Are you two dissing my people and our english accent? >:( :P

Not just  your people,  but all skandinavians in equal measure. I myself am Finnish and the accent generated whenever we Finns speak english is horrid. This applies to sweder, norwegians and, well, most countries that don't speak english natively.

PLAY THE DARN GAME AND TELL US WHAT YOU THINK ABOUT IT!  ;D
Title: Re: Alpha Polaris
Post by: Shane 'ProgZmax' Stevens on Thu 30/06/2011 19:10:57
The website listed seems to be broken.
Title: Re: Alpha Polaris
Post by: WHAM on Fri 01/07/2011 07:06:10
Works fine for me. Maybe a momentary issue...
Title: Re: Alpha Polaris
Post by: Khris on Fri 01/07/2011 12:25:42
Finished it yesterday and really liked it.
I think the 2D overlays work really well, btw.
Title: Re: Alpha Polaris
Post by: hedgefield on Tue 26/07/2011 22:46:53
It seems weird that they would invest so much time in drawing all those 2D characters with all the different outfits and faces while they could have stuck it into animating the 3D characters. But I do agree that it's easier to convey emotion with 2D art (unless you work at Team Bondi).

But overall I really enjoyed the game. Especially the slow simmering build the story has without going for flatout scare tactics. And I'm a sucker for being able to roam around any sort of base or headquarters, so the limited locations didn't bother me. Very well done.
Title: Re: Alpha Polaris
Post by: WHAM on Wed 27/07/2011 09:01:57
If anyone's interested, I recorded my own playthrough with comments: http://www.youtube.com/user/whamtheman#grid/user/70A712E49BEBB0FA
I still recommend you buy the game rather than watch this, though, its pretty cool!