Recruiting a Team for my first AGS game

Started by DBoyWheeler, Thu 16/06/2011 14:49:57

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DBoyWheeler

Thanks to the mods for telling me how to recruit a team--didn't know how to at the time.

Well, folks, apparently, even for a small game (and my first), I may need help.

I've already prepared concept art of characters, as well as made the rooms and the items.  I just need sprites/views of the characters, sound effects and music, and a GUI for the final part of the game.

The main character is a young boy named Donald.

Here is the concept art for reference of sprites:
Front View:
Side View:
Back View:

Sprites Needed: Walking about (all four directions), speaking (all four directions), picking things up (side views only), giving and getting items (side views only).



This is Christi, an Ice Skater that Donald meets in one of the areas.


All her animations will be side view, of course.
Sprites Needed: Standing still, speaking, going to and from the ice, ice skating, giving Donald an item.

(As for the "items" Christi and the other characters give, I'll explain soon)


This is a generic Dwarf Miner, whom Donald meets in another area.


As you can see from the artwork, his animations will be him in side view or back view.

Animations needed: Mining (back view), Getting and giving item (side view; again, the items will be revealed shortly), Forging special item (back view, kneeling), and Speaking (side view).


Finally, here are Damien and Elise, a newlywed couple that Donald meets (they're in a hot spring).


Animations needed: Damien talking to Elise (same direction as concept art); Damien talking to Donald (same, but slightly looking toward Donald); Elise talking to Damien (same direction as concept art); Elise talking to Donald (her head turns slightly to look at Donald); Elise giving item to Donald.

********

As for the Items, I made those already.  The main plot is Donald had slipped into a strange world and he's trying to get back home (an overused theme, but we'll go with it).  The five items (yes, five--again, I'm still getting used to the AGS software) are a green crystal and four keys (the green crystal Donald gives to the Dwarf Miner to forge into one of the keys).

The five rooms are the starting room, the Icy Vale (where you meet Christi), the Crystal Cave (where you meet the Dwarf Miner), the Misty Lake Shore (I tried to make up the mist and the special light that banishes the mist), and the Steamy Cave Spa (where you meet Damien and Elise).

I've programmed the flow of the rooms and what-not, but once Donald gets all four keys, I'll need a GUI so he can use them all to unlock the door back to his world.  Anyone willing to make the GUI for that?

Finally, the sounds and music.  I'll post that part when I can think of what sounds and music are needed--right now I'm concerned about the character sprites.  You know, let's take this little by little.

Matti


DBoyWheeler

Okay... hold  up, I'll move the content to that thread.  Then you can lock this.

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