hello everybody,
i will start my second adventure game soon( first game:walters asteroid). It's my
Idea to do something differnt from the normal adventureplot.
It is true that you can play every Adventuregame only ones, even today
i'm able to solve Zac Mac Kraken without even nearly draining my Brain.
So thats the idea:
there are two maby new things for a adventure:
1- a time limit, and conectet with this day and night, but not conected
Ã, Ã, to any puzzels , but two times
2- power: some actions pulls more strength form your avatar then others
Ã, Ã, p.e. throwing a piano needs mor power then talking to the milkmaid
you've limited time and power. you try to solve as much puzzels as you can
with your resorts. for every well done puzzele you get points. the more
points, so better you are.
there are many, many puzzeles, some easy, some hard and you can never solve
all, but you can try to find the best mix.
And there is always something new.
the point is, you can play again and beat your on points or rank yourself
in a Highscorelist with your buddys.
and there should be differnt endings, depentending on the points
and you can play again and again and again and can always something new
and thats how it could be done very easy for every action you do. there is
a timemark and a powerlevel for each action theat possibile
p.e throug Piano (power 500 time 5)
Ã, Ã, Ã, talking to the milkmaid (power 0 time 280)
Ã, Ã, Ã, (of couse you need to talk to the milkmaid to solve the tower puzzle
Ã, Ã, Ã, Ã, but i've you do you will never throug yhe piano and solve the red letter
Ã, Ã, Ã, Ã, puzzle)
the points for power and time are each added two a counter anf
time 2000 means night
time 3500 means morning
timestamp 4000 ends the game
if you wasted 5000 points of power your weak and the games ends too
I know that everyone has an good idea would gladly leave the work to others
but I would be quite happy for any post in this thread...
in helping in
Background,
thanks for your intrest.
gurki