Broken Sword is AMAZiNG

Started by jetxl, Mon 24/11/2003 15:07:47

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Dave Gilbert

Just finished the game.  Darn cool!  It's been a long time since a commercial adventure game had me grinning so much.  I didn't want it to end, which is rare in my case.  

I never cared much for either George or Nico in the other two games.  but I enjoyed their antics this time around.  I guess it's because they finally get to interact with each other, as opposed to acting seperately like in the other two games.  

And the dialog!  Oh, the dialog.  I was in heaven.  The characters talk alot, but they don't ramble (as in, say, Longest Journey).  They have this wonderful snappy back-talk thing going on, and I eat that stuff up.  ("Very subtle, George."  "If you want subtle, sister, you gotta pay extra.")  

Only small two gripes:  
1 - the crates.  Gah!  What a pain.  Did George study crate pushing in law school?  There were too many of these puzzles.
2 - The "stealth" elements.  This was a bit of a joke.  You'd be right in front of the guard and he wouldn't see you.    It DID create some tension to some scenes, but it wasn't done very well.

I liked the 3D. It added a lot to this atmosphere of the game.  I definitely think 3D is the future of commercial adventure gaming, if done well.  Adventures are about exploration, after all.  

Bravo, Revolution.  Can't wait to see more.

n00bie

Awful game which isn't a patch on the first two.

Not to mention the infuriating bug outside the castle in Prague which puts you in an eternal loop of being shot, restarting in that exact position again, and being shot straight away before you can even do anything.
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