Anyone ever beat an Adventure game?

Started by Shampoopsii, Thu 01/01/2009 02:56:23

Previous topic - Next topic

m0ds

Hahahaha! Then it's safe to say,
always take the ladder!!! :)

Domino

I have finished Kings Quest 1,2,3,4 & 5.  KQ6 & 7 are the only ones I have not completed, and I would never attempt KQ8, because is it really an adventure game and I have never played it.  :)

Monkey Island 1, never beat. Monkey Island 2 I just started playing last night and am still at the beginning.  The Curse of Monkey Island I did complete, but I had to check the internet every time I got stuck in a puzzle.  I pretty much cheated my whole way through the game.  Escape from Monkey Island, well, I couldn't force myself to even try to finish it, even though I did kind of like the game, but to me the puzzles did not make any sense imo.

Gold Rush, was one game that I do recall calling the Sierra Hint Lines to finish.  That game was incredible, yet tough.

Oliwerko

I try to complete all games hint-free. Once I get a "quick glance" at a walkthrough, I usually end up looking in it more often after that. It's dangerously close. And takes out the challenge and a big part of story, IMHO. I would be glad with no walkthroughs around, to be honest.

jetxl

I almost always use a walkthrough or hints and I'm not ashamed of it. It's just not fun walking around clicking and reading everything hoping the awnser just pops up by chance or preseverence (though admittingly that can also be euphorious sometimes).

On the topic of hints. I just hate the universal hint system and the people that think them up. If I dont see the awnser and take the effort to browse through the hints and tips forum then I don't want some tease giving abstract clues that I most likely already thought about myself. Just give a clear awnser damn it! Oh and i hate it when somebody is stuck asks for help and then posts that they found it without telling how (I never post in the hints and tips forum so I see it more as an archive with awnsers than a way of communicating problems).

But yeah, I know that using a walkthrough takes out a lot of the magic. Spmetimes I see a puzzle that I want to solve so I look at the walkthrough how and once the puzzle is solved and gained an item or something I have no idea what to do next. So I have to look at the walkthrough again.

buddha

Several adventures I finished without walkthrough. Having played so many I really couldn't tell which ones. But for a fair few I've had to resort to walkthroughs as well.

Nowadays, if I get stuck somewhere for more than a couple of hours I'll probably have a glimpse at a walkthrough to get me unstuck, other than that usually not. Playing adventure games is something I do to enjoy myself, not torture myself. ;D

Quote from: ProgZmax on Thu 01/01/2009 15:24:49
1.  Find a friend who played the game and ask them for help

2.  Call a hint line if possible

3.  Solve it yourself

4. Go through the whole press stand looking for a computer magazine with a walkthrough.  ;)

OneDollar

I did Day Of The Tentacle, Toonstruck and Loom without any hints, but I played DOTT and Toonstruck at the same time as my brother so we did a lot of working together. I try not to read walkthroughs for games I've paid for, but I think everything else I've played I've had to look up one or two clues. When it comes to free games I have much less patience.

Quote from: BOYD1981 on Fri 02/01/2009 04:41:17
One game I can't beat without or even WITH a walkthrough though is Feeble Files, because it's a damn hard game that was designed to be damn hard.
As far as I remember my brother and I did that with maybe one or two hints - I think there's a bit where you have to put the current date on a passcard and you're supposed to work out the date from a star map, a view of the night sky and some vauge hints about how time is calculated. It translates into some insanely complicated sum that made no sense at all. Then there was a bit where you have to mix up some chemicals to put in the water supply of this planet to make all the natives rebel. After hours of trying to figure out the sequence we hit on the answer by trying random combinations. You know its bad puzzle design when you have to work back from the answer to try and figure out what you were supposed to be doing. Yeah, that was a tough game.

ALPHATT

Alone in The Dark 3( it was actually damn fun  to spend half an hour figuring out what to do with the guy in the cell), DOTT, Sam n Max Hit the Road,Police Quest 3(Driving around that maze cluelessly every time you had to leave a location was a pain in the butt but I managed to map the area after a while.)

Thats all I think. I hate using walk-thrus but I always catch myself doing so anyway.
I really didn't wanted use walkthroughs for grim fandango then after reaching the forest, I kept alt+tabing for help on gamefaqs..


(also sometimes I use walk-thrus for FPSs i. e.: Boss battle.)
/sig

Radiant

Quote from: Shampoopsii on Thu 01/01/2009 02:56:23
- without the use of gamefaqs and/or other help related articles?

Certainly.

Let's see, off the top of my head, KQ2,4,6; SQ1,3,4,5; PQ1,2; QFG1,2,3,4,5; LSL2,5; TSOMI; LOOM; IndyFOA; DOTT; Sorcery101,201; Sorcerer; Enchanter; probably a bunch of others, too.

Domino

Another Sierra Classic which I never completed was The Colonel's Bequest.

I remember having the hardest time playing that game and eventually gave up.  I was keeping notes in the little notepad that came with the game (Did It come with one? I am sure it did), but still gave up.

I have the Kings Quest Collection, so I should go back and play it again.  Now I can look online if I get stuck.  :)

mkennedy

If a game is well written then cheating, or using a walkthrough is not needed. Though I have to admit that for Spellcasting 101 I took a peak at the files with a hex editor. Zork 3 I managed to finish without cheating, but other Infocom games I have resorted to editing save files. Space Quest 2, and King's Quest 3 were also finished without cheating. Quest for glory 4 I actually managed to get a perfect score on without cheating!

Ghost

Quote from: OneDollar on Sat 03/01/2009 14:07:27
I did Day Of The Tentacle [...] without any hints

In that game, there were two puzzles that had me totally stumbled:

Spoiler
Hoagie, Colonial Times, Attic: Swapping the two matresses to distract the cat- I blame the "unique" approach of using stuff without seeing what was selected
[close]

Spoiler
Bernhard, Present, also Attic: Unwrap the red-take-wrapped Dr. Ed. Again, a unique mechanic to have something as a cursor, but this one I eventually solved by panic.clicking everything.
[close]

Moral of the story: The most difficult puzzles always take place in attics  ;D

Dataflashsabot

i try never to use walkthroughs and hints, because my problem is that once i start using one, even just for one puzzle, its just too tepting to use it again... but, ofcourse, i do use them. quite a lot. oh well

Technocrat

Indiana Jones and the Fate of Atlantis, although that was kind of a family effort. We were stuck for ages about how to get the lamp off the exploerer chappy.

Galen

Quote from: Ghost on Thu 01/01/2009 05:22:58
I solved a number of commercial games w/o a walkthrough, and I think Simon1 was the longest of them -SNIP- . The longest run before I gave up must've been Simon2's nefarious "hush puppies" puzzle
Huh? Wasn't it Simon 1 that had the hush puppies puzzle? Probably the stupidest puzzle in gaming.

Trihan

It was Simon the Sorcerer 2 that had the hush puppies puzzle. It was in Sordid's lair, just before the whole time-stick thing and Sordid stealing Simon's body.

Shampoopsii

Quote from: Dataflashsabot on Wed 07/01/2009 10:21:49
i try never to use walkthroughs and hints, because my problem is that once i start using one, even just for one puzzle, its just too tepting to use it again... but, ofcourse, i do use them. quite a lot. oh well

I'm cringing right now because I know exactly how that feels...That urge afflicted me all the way through Grim Fandango...and Monkey Island...and Day of the Tentacle..god I'm such a quitter. 

Akril15

I think the only adventure game that I solved without hints or solutions of any kind was Inherit the Earth. I was nearing the end of my rope near the end, but it turned out that I had forgotten to click on a 5X5 pixel area. I also solved a fair chunk of Sam & Max: Season 1 without any hints.

Of course, both of these games are pretty easy, adventure game-wise.

miguel

Hi guys, if Shenmue counts as an adventure game then yes, I've beaten a game without any help.
I have also beaten Still Life but found out too easy, and some AGS games as well.
Monkeys III and IV were beaten without any help as well.
Working on a RON game!!!!!

Huw Dawson

I THINK I've completed Discworld Noir without a walkthrough...

No, wait. There was that bit in Act 3...  :-[

- Huw
Post created from the twisted mind of Huw Dawson.
Not suitible for under-3's due to small parts.
Contents may vary.

Stupot

I've only just started playing DoTT this week and I'm determined to do it without any hints.  I've had it for two years now and I've decided to finally start playing it during revision week at uni... I'm glad I have my priorities sorted. ;D  But unfortunately I'm quite stuck at the moment...  Theres loads of stuff I know I need to do but I can't work out how to do them. I won't say here what I'm stuck on coz someone might inadvertantly give me a clue.

I will do this alone.  :P
MAGGIES 2024
Voting is over  |  Play the games

SMF spam blocked by CleanTalk