The future of AGS Online?
I had an idea for a game a few years ago when I first played 'Shenmue' on the Dreamcast. I was blown away how you could talk to all the characters in the game and how detailed the landscape was, I thought it would be cool if it was an online game and each of the characters ingame was a real person.
So imagine this for a game... Say it was called 'AGS World'
You use a character editor to design your own unique looking player and name it.
When you start the game you get your own apartment.
The apartment is then linked to a city, that you can explore it, meet other players and chat to them and then the skys the limit. The city could be expandable so the city could become a country and ultimately a world.
So its like a 2D Game with an integrated chat program.
Instead of creating a 'chat room' you could create your own house where characters can meet.
With a broadband connection and the simple interface of AGS It would be fast, easily upgradable and damn fun. So lets do away with this 3 Dimensional world and create our own world in cyberspace ;D
The short answer, I think, is: No. No plans for online AGS.
The long answer spans a great many threads - as this gets asked a lot, every so often - most notably THIS ONE (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=12421.60), where there is some discussion about making an multiplayer adventure game using the TCP/IP plugin, but it seems to have fallen apart (someone please prove me wrong :)).
I doubt there's any plans to include internet connectivity into AGS itself.
Yeah, you can do it with the TCP/IP plugin.