Yes, it's true. Telltale Games, the developers of Bone, have secured the rights to Sam & Max. Development will start from scratch and the game will have no connection to the cancelled Sam & Max: Freelance Police -game. The team, consisting of a lot of former Lucasarts employees (who worked on Freelance Police), will work in cooperation with Steve Purcell in developing the game. The game is gonna be distributed in episodes, just like Bone. Here's some info on the statement:
http://www.adventuregamers.com/newsitem.php?id=1061
http://www.samandmax.net/
I'm excited, how about you?
This is great news! I'm so excited about this. Let's hope that they will use Bill Farmer and Nick Jameson as the voices of the dog & lagomorth duo. For me, it doesn't matter if they don't finish Freelance Police now that they have started on this new game.
Third time's the charm? I'll be keeping my fingers crossed.
They're doing the whole episodic download thing, which means us credit card-less civilians won't get to play.
Quote from: Mr Flibble on Thu 15/09/2005 17:47:52
They're doing the whole episodic download thing, which means us credit card-less civilians won't get to play.
Maybe it's not like that but that first you buy the first episode in the stores and then for the others you'll either have to pay for special codecards that you will have to type in before the download (bet you've got have be either registered or typing in the CD-ROM's ID-nmber also so that you can't download just like that without having paid for the game) or that you buy the game and you'll have to proceed in the game itself to get a download code for downloading each episode. Just a thought though. I might be wrong. With what Mr Flibble says I find it illogic for a official gamecompany to do that. That the amatuer game-makers sells their games through Paypal or creditcard is one thing because it's the easiest way to do it (and also less costified).
Yipeee... This has made me so happy :D
Sam and Max is definatly one of my favourite all time games, glad to see it's making a comeback and also glad to see Lucas Arts won't be able to ruin it. Damn the dark-side of gaming.
And apparently, Bone is out. crazy.
Yeah, just played the brief demo. It is... ok. I think a lot of people here would enjoy it. http://drh.digitalriver.com/activationserver/servlet/DownloadServlet?productID=1402273&siteID=69099&platformID=atlantic&CID=0
I hope Telltale do something good with Sam & Max.
I like it so far, bought it straight after finishing the ever so small demo bit.
Eugh. Action sequences. And it ran suspiciously badly on my computer. Even Sims 2 didn't bog down this badly.
Certainly very excited about all this. I'm downloading Bone now, and hopefully can unlock it when I can get dad to pay for it.
Seeing Sam & Max in a form outside of Lucasarts will certainly be better for the game I think.
Holy WHAT?
Bone is out??
Awesome!
Where's my credit card? Sorry Mr Flibble :'(
I'm not opposed to action sequences. But overly-lengthy action sequences with shoddy control are definitely a problem in my book. I was excited about Bone, but now I'm going to wait and hear a few more reviews before making my decision. Weird how their "Free Trial" which is supposed to increase sales may have just lost them one...
Yup, the "action" sequences are atrocious. I just broke my keyboard (the back legs) in frustration. It's worse than the race in Mafia.
The rest of the game has been pretty good so far. Great characters as you'd expect from Bone. Not many great puzzles yet, but I hold out hope.
Damn you telltale! WHY? Stupid stupid race coders.
You can pay for Bone with PayPal, Mr Flibble. Presumably you will also be able to do this with the new Sam & Max also.
Quote from: AGA on Fri 16/09/2005 07:04:56
You can pay for Bone with PayPal, Mr Flibble. Presumably you will also be able to do this with the new Sam & Max also.
Which I'm very concerned about. I'd much rather get the whole game than episodes released every half-year (of which you gotta pay 20 bucks for each installment). It is indeed a rip-off. I'm hoping Sam & Max will come out in a physical medium and in one whole piece. It is, after all, much much more significant than Bone. The audience is also much larger even exceeding the adventure game community. I'm betting they'll be forced to bring it out properly, not like some indy game off a 2-man amateur team.
I've downloaded the Bone demo and I was disappointed. For a commetcioal game the graphics looks awful bad. The action sequence was a bit funny, until the obstacles start to repeat making it boring. The demo was so short that doesn't introducing you to the Bone story/characters/atmpsphere etc.
However, if someone already buys this game, I'll be glad to hear what the actuall game offers.
If Sam & Max is going to be like Bone, then I'm not really happy about it. Anyways, I'm happy that Steve make the right descision and I'm looking forward for S&M2.
I think the "problem" [which isn't really] is that they made this game so it could work on very minimum spec computers to appeal to a broader audience of non gamers and fans of the comic.
The main thing I'm interested in is play time, if it's 2 hours worth of play time and they have say 5 episodes that's 10 hours of game play for 100 dollars [at 20 dollars each]
Quote from: MrColossal on Fri 16/09/2005 15:21:25
I think the "problem" [which isn't really] is that they made this game so it could work on very minimum spec computers to appeal to a broader audience of non gamers and fans of the comic.
In that case, my computer is even more awful than I thought.
Quote from: MrColossal on Fri 16/09/2005 15:21:25
I think the "problem" [which isn't really] is that they made this game so it could work on very minimum spec computers to appeal to a broader audience of non gamers and fans of the comic.
The main thing I'm interested in is play time, if it's 2 hours worth of play time and they have say 5 episodes that's 10 hours of game play for 100 dollars [at 20 dollars each]
They said it's around 5 hours for one episode. And they don't know yet how many episodes they're gonna make.
Well, that was shockingly short. Probably 3 hours of gameplay... Including 20 minutes of pounding my fist on the keyboard. I feel vaguely cheated.
At $20 per episode, I won't be buying again. If the next episodes are $10, maybe, but I'm pretty sure they won't be.
Does not bode well for Sam and Max...
I think it bodes fine for Sam and Max, they'll get feedback on Bone and apply it to their next game.
Another benefit of the episodic system. You know not to get the rest of Bone unless your problems are addressed, and feedback can be incorporated into pending episodes.
Now they just need to get it on Steam. :=
So has anyone played the full version of Bone, because I thought the demo was cute, but the humor was kind of... crap.
I've bought it. I'm really enjoying it. The quality of the bugs scared me at first, but you settle into the world and I haven't noticed anything like those bugs again yet. The music is great, and the game is fairly well done. Ron Gilbert and others are right, as in, playing a game that you can play for maybe 30 mintues, enjoy and put down for awhile. Pick it up the next day. It's a nice thing to look forward to tomorrow.
So does that mean it's not engaging enough that one would be hooked on completing it in one go.
I got to the final action sequence in one sitting, broke my keyboard, then finished it first attempt the next day.
It was entertaining, but like I said earlier, I felt cheated by the length (about 3 hours).
I went back and reread the comic - I enjoyed that much more than playing the game.