Creating Machine Puzzles

Started by Ali, Mon 02/07/2007 17:22:50

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Khris

If I'm not mistaken that's 24 possible combinations (4*3*2) :)

I'd say coming up with ways to get complex things done using a limited set of tools is more trouble than learning how to use the proper tools.

Simple puzzles can be done without scripting, but things like turning off hotspots after they have fulfilled their purpose to avoid using variables always put me off.

If you want to throw together a game using minimal effort, go get Klik'n'Play or something.

Abdou23

Thnx for any one tried t ohelp me i will start thinking of an idea that will be uniqe and good i know i won't make good graphics 4 it but certinaly ur help will be my key to start...

woodz

Quote from: KhrisMUC on Tue 10/07/2007 16:43:59
If I'm not mistaken that's 24 possible combinations (4*3*2) :)

I'd say coming up with ways to get complex things done using a limited set of tools is more trouble than learning how to use the proper tools.

Simple puzzles can be done without scripting, but things like turning off hotspots after they have fulfilled their purpose to avoid using variables always put me off.

If you want to throw together a game using minimal effort, go get Klik'n'Play or something.
we used 16 phase per pedistal (actually only 15, the last wasnt needed) x4, x 5 possible options with each of statues and remove
it was a total pain in the ass to do, given more time i would of coded it in flash but i had 2 weeks  to finish the last half of the game ::)

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