Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: Joseph DiPerla on Sun 14/03/2010 00:49:21

Title: Dog Adventure Game Engine 3D version 0.4.2 released for win/linux
Post by: Joseph DiPerla on Sun 14/03/2010 00:49:21
Yes, thats right. A new version was released by Pauli. I think its worth a mention. It has some really nice features since the last time Pauli posted regarding DAGE. I really do feel that this engine is the AGS of 3D adventure games. Just so you get an idea of whats updated, I will post the update notes here from the last time Pauli posted:

    * Packaging tool (See tools folders)
    * Support for dog files.
    * Can change walkpawns filename Game.WalkpawnsFilename
    * Can change speechfont filename Game.SpeechfontFilename
    * Fixed access violation on short actor animations
    * Fixed access violation when no room was loaded
    * Quicker the Room loading function if walkarea is the same as room
    * TActor Editor Tool
    * Fixed property editor odd behaviour when quickly changing rooms and when dealing with actors
    * Made simple categories to Property editor for easy to find attributes
    * Some bugfixes of extremely rare situations of changing rooms
    * Game.LoadTextFile(filename : string)
    * Game.ForgetTextFile(filename : string)
    * Game.ReadLine(filename : string, line: integer)
    * TLight Editor Tool
    * Game.FogEnabled = boolean
    * Game.FogStart = single
    * Game.FogEnd = single
    * Game.SetFogRGB(red,green,blue);
    * Enhanced crossplatform support
    * BunkerDemo filenames updated to support Unix
    * THudSprite.TextureRepeatX, THudSprite.TextureRepeatY
    * TActor Walking tweaked
    * TActor.TurningSpeed added
    * Transform tool was giving wrong rotations
    * New class: THudTrackBar
    * Updated pathfinding demo to showcase THudTrackBar
    * Made Hud mouse events react faster
    * Changed soundlibrary to SDL_mixer
    * Published linux version
    * Fixed TAnimation destruction bug AV
    * New command line parameter -logtoconsole, which outputs the log to console addition to file

And all this was done over a period of two and a half months with about 4 releases. I am telling you that this guy is the Chris Jones of 3D. Anyway, check it out. Its definetly worth a mention.
Title: Re: Dog Adventure Game Engine 3D version 0.4.2 released for win/linux
Post by: Layabout on Sun 14/03/2010 07:24:45
Cool stuff. You should add a link to save people from having to google that.
Title: Re: Dog Adventure Game Engine 3D version 0.4.2 released for win/linux
Post by: Ali on Sun 14/03/2010 10:23:24
Since Mr DiP hasn't had a chance to post, here is the link for anyone interested in DAGE: http://www.dageport.com/

Multi-platform is great news, DAGE looks more and more promising!
Title: Re: Dog Adventure Game Engine 3D version 0.4.2 released for win/linux
Post by: Snake on Mon 15/03/2010 22:16:48
Awesome. So we might see an Alone in the Dark or Resident Evil-type adventure game in the future?
Title: Re: Dog Adventure Game Engine 3D version 0.4.2 released for win/linux
Post by: Mr Flibble on Wed 17/03/2010 00:28:42
I'm quite interested in DAGE, it's caught my attention in my way Wintermute never did. Maybe that's just entrenched prejudice on my part.