Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: edmundito on Wed 29/03/2006 02:44:12

Title: Dreamfall: April 17, 2006
Post by: edmundito on Wed 29/03/2006 02:44:12
So, Dreamfall, the sequel/followup to The Longest Journey, has gone gold for the XBOX and it will be released on the PC and XBOX (not 360) on April 17, 2006 (USA, at least).

What's gone gold? It's when the game is done and it has been sent to manufacturing to press the discs and pack it into cases to be put in stores.

What's The Longest Journey? What? You don't know? It's probably the last great full-length adventure, and probably the reason why a lot of newer adventure game attempts have a female character as the lead.

I'm getting that game for sure. TLJ may have had some dumb puzzles and some weird stuff, but it had plenty of cool stuff to just look past those mistakes. Hopefully they know what we didn't like and avoided it in the sequel, and this one is definitely is going to be more epic than the first.

Are you buying the game?
Title: Re: Dreamfall: April 17, 2006
Post by: Redwall on Wed 29/03/2006 03:29:35
Yes.
Title: Re: Dreamfall: April 17, 2006
Post by: Scummbuddy on Wed 29/03/2006 05:11:53
The purple gorilla scares me. Seriously. I was excited, but when I started reading some reviews, it kinda put me off. I'm open to reading more about the game, but as of now, no.
Title: Re: Dreamfall: April 17, 2006
Post by: MashPotato on Wed 29/03/2006 05:55:42
Probably, but I'll be waiting for it to drop in price because I'm a cheapskate  ;)
Title: Re: Dreamfall: April 17, 2006
Post by: sergiocornaga on Wed 29/03/2006 07:12:02
I'll definitely be buying it. I'm also a little confused by the term "gone gold". I assume it's had a lot of preorders, or something.
Title: Re: Dreamfall: April 17, 2006
Post by: Scummbuddy on Wed 29/03/2006 07:14:23
No, no. Edmundo was being funny with the way he wrote that. "Gone Gold" does mean that they have the final disc and final version of the game (they hope) on a single disc and it is off to the presses, like he said. It doesn't mean like in music when a record goes gold or platinum, which refers to the amount sold.
Title: Re: Dreamfall: April 17, 2006
Post by: edmundito on Wed 29/03/2006 07:24:20
No, actually it's because I can't write. I've modified the post. :P
Title: Re: Dreamfall: April 17, 2006
Post by: Radiant on Wed 29/03/2006 07:41:43
I won't buy it because my system is too low-end. Even if it were not, I would wait for some positive stories from people I trust to have a taste similar to my own.
Title: Re: Dreamfall: April 17, 2006
Post by: on Wed 29/03/2006 22:45:11
" It's probably the last great full-length adventure"

The moment of silence, Still life, Farenheit???
Title: Re: Dreamfall: April 17, 2006
Post by: BOYD1981 on Wed 29/03/2006 23:43:09
the review i read of Still Life made it sound a bit rubbish, and Fahrenheit isn't an adventure game.
Title: Re: Dreamfall: April 17, 2006
Post by: Redwall on Wed 29/03/2006 23:55:28
The Moment of Silence was not good either.

Fahrenheit had its own problems.
Title: Re: Dreamfall: April 17, 2006
Post by: MashPotato on Thu 30/03/2006 02:57:23
Still Life was decent... until its crappy, crappy ending.  I found it... upsetting  :P
Title: Re: Dreamfall: April 17, 2006
Post by: edmundito on Mon 17/04/2006 05:28:33
This is the week! I've preordered my game and I can't wait to play it.

The two things I loved about TLJ were: 1) colorful Language without shame, 2) Epicness. and it seems that this game is going overboard with epicness (http://www.dreamfall.com/galleries/screenshots/012_img.jpg) and I'm sure the language will be there.

The game also seems to be using 3d effectively, not just for the sake of being 3d. Replaying TLJ over the past week made me realize how limited having flat backgrounds can be on a game of epic proportions (http://www.dreamfall.com/galleries/screenshots/010_img.jpg), because I really wanted to look on all directions and just run around the world.

There's also a new website: http://www.dreamfall.com/ . Just look at the screenshots and listen to the music.
Title: Re: Dreamfall: April 17, 2006
Post by: Jozef on Mon 17/04/2006 06:03:22
I'll wait till the end of this year before I buy it.  That's when I plan to replace my Win98 machine with the top of the line WinXP computer, just in time before getting stuck with Vista.
Title: Re: Dreamfall: April 17, 2006
Post by: Pet Terry on Mon 17/04/2006 08:18:37
I just ran this. (http://www.systemrequirementslab.com/referrer/srtest)

My computer didn't even meet the minimum requirements! I didn't realize that the games nowadays need so powerful computer, when did that happen? So no, I don't think I will be buying it anytime soon.

On the other hand, I haven't even played the full version of TLJ yet. I saw it in bargain bin the other day, though...
Title: Re: Dreamfall: April 17, 2006
Post by: Helm on Mon 17/04/2006 08:26:30
If TLJ was the last game of the good old point and click type, then good riddance. I will never combine rubber duckie with magnet ever again.
Title: Re: Dreamfall: April 17, 2006
Post by: TheYak on Tue 18/04/2006 09:37:45
While I'd prefer a second or third opinion first, the more cynical of my expectations seem to have been realized. 
IGN review:
http://pc.ign.com/articles/702/702002p1.html

I'll probably restrict this to must buy after it hits budget pricing.
Title: Re: Dreamfall: April 17, 2006
Post by: Igor on Wed 19/04/2006 21:08:46
But then again..
It got 5 out of 5 on Gamespy: http://pc.gamespy.com/pc/dreamfall/702029p1.html
9.6 out of 10 on Xboxaddict: http://www.xboxaddict.com/products/staff_reviews/view_xbox.php?Product_ID=1279
8.1 out of 10 on Gamespot: http://www.gamespot.com/pc/adventure/longestjourney2wt/review.html?sid=6147844

What all reviewers basicaly agree on, is that the game features one of the best stories and some of the most believable characters in video games yet.. packed in a bit limiting gameplay. Sounds like TLJ if you ask me. So i'm guessing, if you are fan of TLJ you'll like Dreamfall too.
Title: Re: Dreamfall: April 17, 2006
Post by: edmundito on Wed 19/04/2006 21:28:47
Yeah! I heard it kind of cliffhangs and you want to know more! Oh wait, that's kind of TLJ too!

I hated the IGN review. the person was too concerned over technique (graphics, sound, gameplay, load times, etc. etc.) than the actual game itself (the story, was it funetc.), unlike the GameSpy review which is ironic because Gamespy is owned by IGN. Then again, I hate that games have to be judged like figure skaters instead of being reviewed like a movie or a book or anything else that has some kind of cultural value embedded in it. (which is why I particually like reading the underground section at adventure gamers and the stories in Idle Thumbs (http://www.idlethumbs.net).

Beyond technique, what do you see? Like Cortez would say, or something.

I want the game now! :(
Title: Re: Dreamfall: April 17, 2006
Post by: MrColossal on Wed 19/04/2006 21:36:48
Yes but what the reviews I have read have stated is:

The graphics are gorgeous, the story is great, the animations are iffy and the game play is uninspired and watered down.

If a review focuses on gameplay [like you said IGN did too much of] and explains to me that the gameplay is nothing new and boring, that is what I want to know. I don't want them to focus on the great story or the characters. I want to know if I'll have fun playing the game, not be interested in the cutscenes. This is a game, not a book or movie.
Title: Re: Dreamfall: April 17, 2006
Post by: edmundito on Wed 19/04/2006 21:54:55
BUT REVIEWS MUST BE ONE EXTREME OR THE OTHER. ¬¬
Title: Re: Dreamfall: April 17, 2006
Post by: Igor on Wed 19/04/2006 22:12:28
Eric, if this wouldn't be sequel to TLJ i'd agree with you.
I'd say it's similar case as with Fahrenheit- it has fantastic story/characters (at least till the second half of the game, when the whole storyline went down the toilet  :P) but awkward gameplay.
True, you are mostly listening/watching/reading, but it's still interactive enough, that it gives you a feeling of being in control of the game.

In case of TLJ, i must say too complex gameplay would only bother me.. as the reason why i thought the first game was so good were characters and story.. it was more of an interactive book than a game though.
Title: Re: Dreamfall: April 17, 2006
Post by: Helm on Wed 19/04/2006 23:11:21
I didn't finish TLJ but for the little I remember from the first two or three cds, the story wasn't anything too great (imo always)... I must be really out of touch with what constitutes good adventure game stories it seems. Everybody liked Cyberia too and I found it an awful mess.

Also, loudly seconding eric's 'this is a game, not a movie. Gameplay rules' here.
Title: Re: Dreamfall: April 17, 2006
Post by: Trumgottist on Thu 20/04/2006 00:08:50
Helm: Did everybody really like Cyberia (http://www.mobygames.com/game/cyberia)? I haven't played it, but it doesn't seem very exciting to me.

(Yes, I should stop nitpicking on people's spelling, but this one bothers me.)
Title: Re: Dreamfall: April 17, 2006
Post by: MashPotato on Thu 20/04/2006 01:33:24
Quote from: Trumgottist on Thu 20/04/2006 00:08:50
(Yes, I should stop nitpicking on people's spelling, but this one bothers me.)
I actually bought the wrong game because of that homonym!  I had (literally) heard that a game named Syberia was a good adventure game, so when I encountered a used copy of Cyberia (just in a jewel case, so I couldn't see the date or what the game was about) I bought it... it was only $5 Canadian though, so it wasn't a costly mistake ^_^

In any case, while Syberia had a nice atmosphere, I agree it wasn't a particularly good game.
Title: Re: Dreamfall: April 17, 2006
Post by: Helm on Thu 20/04/2006 01:47:28
oh man Xatrix entertainment is the best name for a company ever.
Title: Re: Dreamfall: April 17, 2006
Post by: MillsJROSS on Thu 20/04/2006 06:23:32
I never finished Syberia, more because of lack of interest. The graphics were nice, but they were merely eye candy and had no depth, and the character would usually only react with one object in a room.

I'd say this should be reviewed like a book or a movie. Both a book and a movie can have a wonderful story, but be just okay movies. No matter how good the story is, if an author's writing style doesn't make the book interesting, it should be reviewed as such, and is. Which is to say, that gameplay is important while reviewing a game. And while you may argue that it's a sequel, and most everyone who played and liked the first one, will play and like this one, you have to understand that there are people who never played the original, and don't know what to expect. Which means that the reviewer should talk about gameplay. I do care about gameplay. I wasn't that annoyed by TLJ puzzles, they were fairly straight forward in my mind.  But to simplify the element that almost makes the genre, seems strange to me.  To me this seems like a movie with a mouse...which is fine, I enjoyed TLJ's narrative and characterization.

I like the fact that they tried to add some action elements, simplified or not...I don't mind meshing genres. And I'll probably buy this game, because I did enjoy most of TLJ. But I'm almost positive that the review on IGN will be my thoughts exactly. I'll enjoy the game for it's story, and nothing more. 

-MillsJROSS
Title: Re: Dreamfall: April 17, 2006
Post by: edmundito on Mon 24/04/2006 04:00:34
When I meant that games should be reviewed like movies or books, I didn't really mean that it should be a focus on the story and characters, etc. I meant it as from the old saying "never judge a book by its cover" sort of deal. Reviews tend to focus on the quality of sound, graphics, features, resolutions, control schemes, etc a little too often, followed by giving points to these qualities as well. It should really focus on both the quality of the gameplay and the quality of the story, where applicable. Obviously you can't review the story for a game like Tetris, but you can't really review the graphics and such either because they will not that fancy and are irrelevant to the experience.

---

I played and finished Dreamfall, and I'm not writing spoilers and I wouldn't recommend anyone writing spoilers in this forum. If you want to discuss the game I'd recommend going over to Adventure Gamers (with other adventure fans) or the Dreamfall forums (if you like a forum without any moderation whatsoever.)

To answer some questions, and concerns, this is a game that is focused on story... an excellent story. The combination of science fiction and fantasy is just amazing. The game is not as much as introducing different types of places and the stories in those places as much as a central story where both worlds are connected. But the game feels a bit incomplete. There are some things resolved by the end of the game, but other things that should have been explained or resolved are left open, for better or for worse. I didn't really stop playing until it was over.

The gameplay is questionable, but this is not a game about the gameplay even if they tried some noble attempts at introducing new things into an adventure like some combat and some stealth. Most of the "puzzles" to solve are rather obvious, and when they're not a character gives the answer right away. It's a bit insulting, I think. In the other end of the spectrum, it can get frustating sometimes because the action-like stuff wasn't set up properly. Some of it is very sierra-based, trial and error and you could die if you get into a fight. There are some fights you can't even win just because of the strength of your opponents, which I thought it was a rather cheap suggestion to "try something else". On top of that, there isn't enough times you actually get play. A lot of it is dialog and cutscenes and running back in forth between locations. This is another reason why the game feels incomplete, because you just fly through the very engaging story, instead of taking your time exploring each bit through some rich and challenging gameplay.

All in all, it's a mixed bag, much like TLJ was, anyway. Personally, I loved the game because although there are several things that could have been better, there are just plenty of things that are just great. If you played TLJ, you must get this game. You'll celebrate every moment where you return to a familiar location of meet a familiar character from TLJ, as well as enjoy all the new places and things that are brand new. And I would recomend anyone to check it out if you don't mind spending some money, unless you hate cliffhanger endings and mysteries. But one wise man once said: "Mystery is important. To know everything, to know the whole truth is dull. There is no magic in that. Magic is not knowing. Magic is wondering about how and where..." :=

And there will be a TLJ 3. Not officially confirmed to be in production, but Ragnar Tornquist has said that indeed there will be one someday.
Title: Re: Dreamfall: April 17, 2006
Post by: ManicMatt on Mon 24/04/2006 19:30:59
I'll admit Syberia wasn't a great adventure game, but it had it's charm; and it was really nice to find on the PS2 when I had no PC and was starved for adventure games. The sequel I believe didn't come out on the PS2, but the XBox, in terms of consoles. (Good thing I got one of those too  ;D )
Title: Re: Dreamfall: April 17, 2006
Post by: Helm on Mon 24/04/2006 21:59:24
Quotestarved for adventure game

this is probably the biggest thing that keeps these companies afloat. That gamers still can't get over their favourite LEC or Sierra game and will play any sort of mediocre game just to get a fix, and to support the 'scene' because "damn it! Adventure Games are not dead! UNNNGH"