Educational AGS-game (Demo available, please beta-test!)

Started by Andail, Thu 29/03/2007 11:46:45

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SSH

Quote from: Andail on Wed 04/04/2007 11:57:54
SSH; interestingly, I recently taught common Swedish-English pronunciations mistakes for a class during my practice. I will actually try to implement a puzzle like that.

Glad I could help! I'll send you an invoice for my fee ;)
12

joelphilippage

When I was younger I always liked the Spy fox games. They were pretty simple, cartoonish and funny. But schools seem to support them because Spy Fox used to be on the back of the Milk boxes at our school, So I would think that an Adventure game in itself would be pretty educational. It would help the kids think rather then fighting things, Which is what people want for there kids.



ciborium

Just having the hotspot descriptions visible like the old LucasArts games would go a long way toward teaching English.

Andail

Allrightie, I decided to publish a demo of the game to get some proper beta-testing!

There is no introduction or instructions included in this version, but I figured you ags-people will pick it up as you go along :)
The pupils testing the game will have a thorough introduction as well as a dictionary available.

Please give c&c regarding the language and puzzle-design primarily, and don't focus so much on the graphics. I need special feedback on the grammar and vocabulary, seeing as this is meant to be educational...

File:
http://www.andail.com/capricorn.rar

Short background: You play some sort of diplomat who's sent to investigate why one of the admiral's ships has not yet departed. There are some problems aboard and you need to solve them!

m0ds

It looks and plays very nicely, Andail. And even features the cheesy "guess the spelling mistake" puzzle! I'm sure it'll be great when its done. I found the
Spoiler
map of drawings
[close]
is there anything to do beyond that? :)

Andail

Thanks Mods!
Spoiler

The drawings are just meant to be hints unless you can't work out what the captain wanted from the sailor
[close]

So...any other person willing to try it out...SSH...anyone? It's a quick demo! Just give it a shot and see if you can spot any blatant errors.

Sinitrena

I played it and I liked it. I didn't see any spelling or grammer errors, but I'm not the best person to comment on this. As for the puzzels, I think they are really easy, probably too easy, but that depends on how long the students it's intended for learn english.
I want to play the full game - and that's perhaps the best you can say about an educational game, besides the fact that I think the player can actually learn from this game.

Pumaman

Nice little game, Andail! The two main puzzles were clever ways of testing the player's English, with the second one not being too obvious about it.

The only possible mistake I noticed was when you first talk to the captain, you say:
"I'm sent by the admiral".

which should probably be:

"I've been sent by the admiral"
or
"I was sent by the admiral"
or
"The admiral sent me"

passer-by

I like it because it feels more like a game than a grammar test.   People will learn or refresh vocabulary without noticing it.  Maybe you could add some extra story, the crew's backgrounds or the hero's opinion about them during the game (which will get you more words and phrases).  Nice graphics, too.

Sorry I can't help with possible grammar mistakes, I'll leave that to the native speakers.

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