List of Sierra adventures

Started by Radiant, Mon 26/07/2004 16:03:10

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Radiant

Hi there,
I was compiling a list of Sierra adventures, and was wondering if I missed any...

All AGI (low-res, text parser) games:
KQ1,2,3,4
SQ1,2
LL1
PQ1
Mother Goose
Black Cauldron
Donald Duck
Manhunter 1,2
Gold Rush

All SCI (EGA, text parser) games:
KQ1,4
SQ3
LL2,3
PQ2
QfG1,2
Colonel's Bequest
Conquests of Camelot
Castle of Dr Brain
Gabriel Knight 1

All SCIV (VGA, mouse-driven) games:
KQ5,6
SQ1,4,5
LL1,5,6
PQ1,3,4
QfG1,3,4
Conquest of the Longbow
Island of Dr Brain
Dagger of Amon Ra
Eco Quest
Gabriel Knight 2,3

Games with other interpreters
KQ7,8
SQ6
LL6
QfG5
PQ:SWAT

Vel

Castle of Dr Brain
Gabriel Knight 1
Eco Quest 2
LSL6
Are SCIV games.

GK3 is made with other interprenter.

Dart

#2
You missed these Sierra games:

Freddy Pharkas: Frontier Pharmacist
Torin's Passage
Phantasmagoria
Shivers
Lighthouse
Codename: Iceman
The Adventures of Willy Beamish (Whiners!)
Inca
Inca II

Anym

Well, it depends if you only want titles developed by Sierra or also those by other developers (Dynamix, Coktel Vision,...) published by Sierra.

Also, it depends on what you count as an adventure. I wouldn't say King's Quest 8 or SWAT are one, but Winnie the Pooh in the Hundred Acre Wood, Mickey's Space Adventure, Troll's Tale might be (all with other interpreters, I think).

And Sierra published Softporn as part of one of the Leisure Suit Larry collections at one time (you missed Larry 7 BTW, but I assume the double-entry for Larry 6 was meant to be it).

Are Police Quest 4 and Gabirel Knight 2 really SCIV games (never played them)?

There's also Jones in the Fast Lane which isn't an adventure, but an SCIV game.
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Vel

Come to think of it, GK2 isn't a SCIV adventure, although PQ4 is.

BerserkerTails

I don't know whether Phantasmagoria 2 was developed in-house (Though without Roberta Williams), but it was at least published by Sierra.
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LGM

It would help if you didn't abbreviate everything, so some of us would know the names.. Like.. WTF is LL1? I know now, but it took me awhile..
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Babar

#7
Gabriel Knights 1 did not have text parser, and I think Mother goose was rereleased in VGA. There is also all the Goblins and "Woodruff and Shnibble"(sp?). Although they might have been developed by someone else...not sure about that
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BerserkerTails

Gobliiins was Coktel Vision, was it not?
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Sluggo

Quote from: BerserkerTails on Mon 26/07/2004 23:09:23
Gobliiins was Coktel Vision, was it not?

It's a division of Sierra.

BerserkerTails

Yes, but so was Dynamix, and there was whining about The Adventure Of Willy Beamish earlier in the topic, so I figured I'd point it out.

Say... If Dynamix games aren't allowed, what about Space Quest 5? Wasn't that developed by Dynamix, or did it just use the Dynamix engine.
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Al_Ninio

Quote from: Radiant on Mon 26/07/2004 16:03:10
Hi there,
I was compiling a list of Sierra adventures, and was wondering if I missed any...
...
...
...
PQ:SWAT

Er, isn't PQ:SWAT a strategy game?

Toefur

Quote from: BerserkerTails on Tue 27/07/2004 02:26:37
Yes, but so was Dynamix, and there was whining about The Adventure Of Willy Beamish earlier in the topic, so I figured I'd point it out.

Say... If Dynamix games aren't allowed, what about Space Quest 5? Wasn't that developed by Dynamix, or did it just use the Dynamix engine.

I thought SQ5 was Sciv?  ???

BerserkerTails

QuoteEr, isn't PQ:SWAT a strategy game?
Actually, SWAT 2 was a strategy game. PQ:SWAT was a first person "adventure" (Term used loosley here).

QuoteI thought SQ5 was Sciv?
I'm pretty sure it used Dynamix's engine. The dead giveaway is the dialog boxes. Compare them to the ones in Rise of the Dragon, or Heart of China.
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Vel

And Im dead sure it did use sierra's engine because the exe file was named sciv.exe.

auhsor

I think you'll find this site pretty helpful: http://www.vintage-sierra.com/games.html. It shows all(?) of the sierra adventure games as well as other old ones and includes box art etc.

BerserkerTails

Okay, it looks like we were BOTH right... Taken from www.spacequest.net:

Although Space Quest 5 was designed and created at Dynamix, the game utilizes Sierra's SCI system. This was because when Sierra CEO Ken Williams saw that Dynamix was doing adventure game, he wanted them to use Sierra's adventure development system instead.
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Radiant

Wow, lots of info here. Thanks folks!

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