Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: OmegaStorm on Sun 17/05/2009 02:41:38

Title: Game consept/Developer in training
Post by: OmegaStorm on Sun 17/05/2009 02:41:38
<deleted due to jerks>
Title: Re: Game consept/Developer in training
Post by: lostbuthappy on Sun 17/05/2009 03:28:36
Hi OmegaStorm,
I don't know how much experience with making games you already have, but since you posted here I assume that it is not very much at all.
The problem with having everything already in the head is that you still have the problem of getting it out. Simply imagining a plot usually ain't a problem, I'm sorry to say this.
A good way to continue the journey is to get the idea out of your head and on (digital) paper. Write a plausible story and double check every nuance of it. Then you can actually start thinking about adventurizing the whole plot (says the newb)
Something like "It's a rpg/adventure like game that spans over five episodes starring a PI who faces demons and stuff and has at least two endings" is only a summary of features. It does not tell anything about the plot, so it's pretty much impossible to give you any feedback about this.
My advice would be to concentrate on the first game, especially if this is your first game ever made. This is no problem at all (look at the film business) and you can use the experience you gained from making the first game to improve the second one.

This reply is not meant to make you feel stupid or anything like that, it's just a (very short) summarization of the experience I had to make (and still make) over the last x years (not very much).

Edit: Huh?
Title: Re: Game consept/Developer in training
Post by: OmegaStorm on Sun 17/05/2009 03:52:28
<deleted due to jerks>
Title: Re: Game consept/Developer in training
Post by: Trent R on Sun 17/05/2009 05:31:57
So uhh.... what's the point of this thread? Are you asking for help? Are you offering your plotline? Are you promoting it? Are you desperate for friends?


~Trent
Title: Re: Game consept/Developer in training
Post by: OmegaStorm on Sun 17/05/2009 12:02:13
Quote from: Trent R on Sun 17/05/2009 05:31:57
So uhh.... what's the point of this thread? Are you asking for help? Are you offering your plotline? Are you promoting it? Are you desperate for friends?


~Trent
it was to promote but if people like you are going to be jerks like you (note the "Are you desperate for friends?" you tried to conceal)  i am removing all info
Title: Re: Game consept/Developer in training
Post by: Babar on Sun 17/05/2009 14:31:23
I wonder how many kids I deleted due to jerks?



Yeah. Bring your post back, Omega. I didn't read it the first time round (long posts make my head hurt), but it was long, so it was probably important.
Title: Re: Game consept/Developer in training
Post by: ThreeOhFour on Sun 17/05/2009 14:40:16
Quote from: Babar on Sun 17/05/2009 14:31:23
I wonder how many kids I deleted due to jerks?

Hilarious.
Title: Re: Game consept/Developer in training
Post by: ALPHATT on Sun 17/05/2009 14:51:10
Quote from: OmegaStorm on Sun 17/05/2009 02:41:38
<deleted due to jerks>

Haha
Title: Re: Game consept/Developer in training
Post by: Layabout on Sun 17/05/2009 15:50:59
Even more incentive for us AGSers to be jerks to you.

Seriously, you posted an IDEA for a game you have, nothing more, didn't ask for anything, what do you expect.

Get a dictionary and spell check your post. You have a spelling error in you subject line for Jebus' sake! But hey, that doesn't matter, all that really matters is that you make a game. That is why most of us are here.

As you say you were promoting your idea, then why don't you start making your fantastic adventure game, get a couple of screenshots done, and then post in the GiP forum. But not before. Rules state you must have two screenshots of your magnum opus to post in said forum.

Personally, I think you have got yourself off to a very negative start in the ags community. Luckily, we don't hold grudges. To intergrate properly, how about contributing maturely and sensibly to some of the existing threads. Start making your game. When it's at least half done, then post an a game in production announcement about it. Don't be too ambitious with your first game though! 10 screens is plenty!

An afterthought, but imperitive! Please, please, please use grammer and formatting in your posts. We are creative people here, creative people who are generally decent writers. We like to read posts that have capital letters, commas, full stops and question marks. Don't be hasty and use too many exclaimation marks. We frown upon that here.

We welcome everyone who joins the American Girl Scouts. Please respect our forum and it's readability, and we will respect you.
Title: Re: Game consept/Developer in training
Post by: on Mon 18/05/2009 01:43:49
Locked cos I'm a jerk.

And also cos this thread now has absolutely nothing to do with AGS or adventure games.

:=