Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: myrdlebp on Mon 29/12/2003 09:39:06

Title: getting started
Post by: myrdlebp on Mon 29/12/2003 09:39:06
I'm interested in making a game, I have not as yet downloaded AGS, a little unsure of myself right now. My question is, would it be a good idea to work out a "storyboard" like they do for movies and commertial ads? I think I have a good concept for a game but not sure if it would work out, should I just Go For It and learn as I go? thanks for any advice!  :-\
Title: Re:getting started
Post by: scotch on Mon 29/12/2003 09:50:26
A storyboard might be useful, or at least sketches of the locations and characters and actions, but since adventures aren't played in a strict order like an animated movie for example a general design document is what people will more often make.  You could look on Al Lowe's site for his design documents for some of his games for tips.
Learning as you go with AGS is the best way, it has a gentle learning curve.
Title: Re:getting started
Post by: myrdlebp on Mon 29/12/2003 10:00:52
 :-\Thank you, I'm just a little queezy about the idea, but I'll get over it, gots my 40-2ude on, watch out boys!! Joke!!!! Thank you again!
Title: Re:getting started
Post by: Duck on Thu 01/01/2004 23:31:40
Personally, I carry around a small notebook. Whenever I get an idea, I just jot it down. It would work better if I only used it for one thing, or if I separated it into different types of ideas, but hey, it works.