Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: MrColossal on Thu 06/11/2008 14:12:16

Title: Grim Fandango Level Design Document
Post by: MrColossal on Thu 06/11/2008 14:12:16
I hadn't seen that anyone posted this but the email went around work and I thought it was quite interesting:

http://www.doublefine.com/news.php/site/just_one_more_grim_thing/

It's interesting reading the descriptions of the characters, especially the Glottis one. Seems there's a puzzle in there that was scrapped about turning a fan on for Glottis... Oh adventure games.
Title: Re: Grim Fandango Level Design Document
Post by: veryweirdguy on Thu 06/11/2008 15:30:52
Fantastic! I, for one, will be reading the frig out of this. Thanks for sharing!
Title: Re: Grim Fandango Level Design Document
Post by: on Thu 06/11/2008 17:23:20
Wow, what a special download :) Thanks for sharing the news, eric!
Title: Re: Grim Fandango Level Design Document
Post by: Adamski on Thu 06/11/2008 17:31:08
I was going to post this earlier, but got too involved in actually reading it! Much more awesome than the design docs I usually get to see :P
Title: Re: Grim Fandango Level Design Document
Post by: TheJBurger on Thu 06/11/2008 17:40:47
Haven't had time to read through the whole thing, but there are some hilarious gems in there.

This post: http://www.doublefine.com/news.php/site/comments/ive_been_saving_this_cake_for_ten_years/, also from his blog, is an interesting read for Grim fans.
Title: Re: Grim Fandango Level Design Document
Post by: cat on Thu 06/11/2008 17:55:16
Hey, I like the idea of using block diagrams for puzzles. I have to do this for my game because I was already wondering how to get a good overview there.
Title: Re: Grim Fandango Level Design Document
Post by: Eggie on Thu 06/11/2008 18:47:04
The thing I like best about this design document is the jokes.
I bet game design documents these days aren't allowed to have jokes...
Title: Re: Grim Fandango Level Design Document
Post by: creatorlars on Thu 06/11/2008 19:01:03
Yeah, really good read!  I like how it reads like a narrative, and yet it cohesively breaks down and organizes all the pertinent information relating to items, locations, characters, puzles, etc. 
Title: Re: Grim Fandango Level Design Document
Post by: GarageGothic on Thu 06/11/2008 19:11:05
Thanks for the link. This is very interesting reading indeed - especially seeing the flowcharts of puzzle structure was inspiring after following creatorlars' thread about mind maps (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36024.0). 
Title: Re: Grim Fandango Level Design Document
Post by: magintz on Sat 08/11/2008 17:35:11
Oooh interesting! I have to say I can't believe it's been ten years, it feels like yesterday that I remember wetting my underwear in excitement over the demo.

*glances at the copy of Grim Fandango on my bookcase*

I think I know what I'll be doing tomorrow :)
Title: Re: Grim Fandango Level Design Document
Post by: TerranRich on Sat 08/11/2008 18:33:57
I'm at the link, but I don't see anything, just the site's menu and a banner ad. Am I missing something?
Title: Re: Grim Fandango Level Design Document
Post by: magintz on Sat 08/11/2008 18:40:23
Hmm, that's weird does the same for me now. Perhaps they have taken it down? I checked it last night but only posted my response today so I don't know when that would have happened :(
Title: Re: Grim Fandango Level Design Document
Post by: Trent R on Sat 08/11/2008 19:26:51
Quote from: TerranRich on Sat 08/11/2008 18:33:57
I'm at the link, but I don't see anything, just the site's menu and a banner ad. Am I missing something?
Same for me.... Well, for those still looking for it:

[Edit]: Dang, I was gonna try and upload it, but my comp won't let me. Stupid video converting software. I'll try again ASAP.


~Trent
Title: Re: Grim Fandango Level Design Document
Post by: Stupot on Sat 08/11/2008 19:36:01
Here's a link straight to the PDF
http://www.doublefine.com/themes/site_themes/default/freestuff/GrimPuzzleDoc_small.pdf
Good job I bookmarked it ne?
Title: Re: Grim Fandango Level Design Document
Post by: Trent R on Sat 08/11/2008 19:44:40
Grrrr.... I'll get you one day Stupot... Just you wait!!

~Trent
Title: Re: Grim Fandango Level Design Document
Post by: Ozzie on Sat 08/11/2008 21:23:53
Maybe Tim wasn't actually allowed to release this so he deleted the news post?
Weird...
Title: Re: Grim Fandango Level Design Document
Post by: Trent R on Sat 08/11/2008 21:31:34
Who knows? Al Lowe has some files on his page, so does Christy Marx (she even has whole games).

~Trent
Title: Re: Grim Fandango Level Design Document
Post by: OneDollar on Mon 17/11/2008 12:20:21
There's a mirrored version here (http://kotaku.com/5077780/tim-shafer-publishes-original-grim-fandango-design-doc), for anyone who didn't grab a copy. Couldn't find anything about why the original was removed though, so lets innocently assume we're still allowed to read it.

At least I will read it, once I get around to actually playing Grim Fandango...
Title: Re: Grim Fandango Level Design Document
Post by: James-- on Mon 17/11/2008 17:21:48
Quote from: OneDollar on Mon 17/11/2008 12:20:21
There's a mirrored version here (http://kotaku.com/5077780/tim-shafer-publishes-original-grim-fandango-design-doc), for anyone who didn't grab a copy. Couldn't find anything about why the original was removed though, so lets innocently assume we're still allowed to read it.

At least I will read it, once I get around to actually playing Grim Fandango...

Removed at LucasArts' request, apparently (http://www.lucasforums.com/showpost.php?p=2553882&postcount=16) - the reason why I'm not hosting it on my site and you're unlikely to see it on any of the other major LucasArts fan sites either.