I was just wondering if there was ever a Loom fan sequel made. If there wasn't, I would very much like to be part of a team that makes it. I'm not great at background art or programming, but I could do charachters, story, and music. Is anyone else interested?
Hey dude.
As this earlier post shows there's a degree of interest among others, but nothing's ever happened.
http://www.agsforums.com/yabb/index.php?board=3;action=display;threadid=9263;start=0
Maybe you can talk to some of these fellahs and see what happens.
If anyone decides to do a Loom sequel I might join ... I luv Loom ...
It would be good to have someone with your talents on board.
In a related note. Lucas arts started to make a loom sequel after the ending of the first, but canceled it just after the planning. (that's why there's a weird open ending)
It would be cool if I could get my hands on that story for part 2.
If anyone decides to do a Loom sequel I might join ... I luv Loom ...
How about the story of Rusty Nailbender trying to find his guild?
You mean dead Rusty Nailbender?2? ;)
[pssst, Gil, remember the bit where you bring him back from the dead?]
I get the impression that the Rusty storyline was what was envisioned for the sequel. I'm curious about what interface would be used. I think that the flavour that you would be seeking would be compromised by an inventory based system, but evidently, Rusty cannot be a weaver with a distaff.
Spoiler
Pssst, I had played this game a thousand times and yet I didn't remember much of it. I think healing Rusty is an option (which I never know that I really can bring him back to life in my previous 1000 plays!), and Hetchel too (damn I only know that I can resurrect them after i had read a walkthrough downloaded 2 minutes ago).
:(
/me got to replay his PCE CD again.