Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: on Thu 25/03/2004 04:43:13

Title: Having Serious Problems with Walking Cycles
Post by: on Thu 25/03/2004 04:43:13
I haven't had alot of practice with animation, and I've become extremely frustrated trying to create a walking cycle for my character. I can't seem to figure out what technique to use to get it to look normal, much less nice-looking. If anyone has any helpful tips, or knows of a graphics program that has a feature that might help, I would really appreciate if you'd let me know.

Thanks,
Jon
Title: Re:Having Serious Problems with Walking Cycles
Post by: TerranRich on Thu 25/03/2004 04:52:59
Here's one:

http://www.sylpher.com/kafka/tutorials.htm

There is "Animating walk cycles" and "Walk cycles for free!" :)
Title: Re:Having Serious Problems with Walking Cycles
Post by: MrColossal on Thu 25/03/2004 06:34:57
ARGH! I have to make a better tutorial... those tutorials are so dated and I fear they make me look bad

but I hope they help anyways

good luck
Title: Re:Having Serious Problems with Walking Cycles
Post by: Nacho on Thu 25/03/2004 07:39:22
I think I can use this thread to ask... Is there any "frontal" walkcycle somewhere? I mean, idleworm has a nice side walkcycle reference (http://www.idleworm.com/how/anm/02w/walk1.shtml (http://www.idleworm.com/how/anm/02w/walk1.shtml)) but there must ve the equivalent for the "north and south".
Title: Re:Having Serious Problems with Walking Cycles
Post by: strazer on Thu 25/03/2004 07:46:21
Like http://www.sylpher.com/kafka/tutorials/walkcycle2.htm ?
Title: Re:Having Serious Problems with Walking Cycles
Post by: BruisedWeasel on Thu 25/03/2004 10:42:17
No offense to eric, but I always felt that north-south walk example of his terrible. Granted, he "drew [them] quickly", but the legs don't look quite right, imho. I imagine it could look a bit better if the hips were included, so you could see the movement in relation to the joint.
Title: Re:Having Serious Problems with Walking Cycles
Post by: YOke on Thu 25/03/2004 13:50:57
Farlander: I used that tutorial for the walkcycle I posted. I think it was better to see it from the side when i made the front walkcycle. What I had to know was how far back or how close the different parts of the leg were and the position of the knee. All that I could see in the side view.
Title: Re:Having Serious Problems with Walking Cycles
Post by: Nacho on Thu 25/03/2004 14:19:47
Strazer: I agree with Bruised... Whereas Eric's side tutorial is cool, I can't really use the frontal one.

With Idleworm's...

(http://www.idleworm.com/how/anm/02w/wlk01.gif)

I've made this:

(http://www.2dadventure.com/ags/SmurfWalk2.gif)

Now I need the frontal equivalent... And must be somewhere! ^_^

P.S. the bouncing pixel in the nose has been because of the "gifizication"...

And yes, the arm spoiled most of the motion feeling I did in the legs.  :-\
Title: Re:Having Serious Problems with Walking Cycles
Post by: Igor on Thu 25/03/2004 16:07:40
My new web site don't have tutorials section, but i kept the old ones on net. You can get them here: http://maniac.adventuredevelopers.com/tutorials/tutorialsmain.htm

They might still be of some use.
Title: Re:Having Serious Problems with Walking Cycles
Post by: c.leksutin on Thu 25/03/2004 18:35:50
I would like to point out that the image of the side walk cycle in farlanders post is taken from the book: "The Animators work book"  Which is an excellent guide. Check it out here (http://www.amazon.com/exec/obidos/tg/detail/-/0823002292/qid=1080239617/sr=1-30/ref=sr_1_30/103-4708963-9093429?v=glance&s=books).





C.
Title: Re:Having Serious Problems with Walking Cycles
Post by: MrColossal on Thu 25/03/2004 20:20:26
the north south images aren't a tutorial anyway

I drew them on the AGS Whiteboard while people watched so I could show them how I make legs look like they're coming out or going away. So I took them and animated them, I know that people have used them because I spotted them in games so they're helping people.

I've ment to do a north south walk tutorial but I also don't want to because as I said before all the information is the same and with those images or any knowledge of how people walk you could do it yourself, it would just be a series of steps of me making a north/south walk cycle and there'd be nothing new to learn. I draw one side and then flip it and then colour them and shade them differently, just like an east west walk cycle
Title: Re:Having Serious Problems with Walking Cycles
Post by: Ishmael on Thu 25/03/2004 20:47:00
(http://www.freewebs.com/tk_ags/TomWalk.GIF)

Somewhat crappy, but enough for me... If I ever work on that game again...