Here's a little preview of some new art from Rise of the Hidden Sun to tide you over until we get the animation and coding finished up for the first episode. This screenshot is from the second (of four) episodes:
(http://www.chapter11studios.com/production/game/colors/hermit_preview.png)
BTW, anyone who wants to lend a hand with traditional 2D animation -- we can always use another artist. :)
can you give us a sprite and a possible idea of what to animate him/her to be doing... much like our animation comp in our comp subforum, only, this would be for real.
btw, i love the sun.
Quotecan you give us a sprite and a possible idea of what to animate him/her to be doing... much like our animation comp in our comp subforum, only, this would be for real.
Here's what one of our sprites looks like:
(http://www.chapter11studios.com/production/game/sprites/two_jakes.png)
You can have him do any number of things. How about drawing his gun and firing at something? That should be simple enough to get a sense of whether or not it's what we need.
Truely amazing and professional looking art-work you share with us, as always! :)
Your game is much anticipated, and I wish you all the best with your project.
With such a high-quality and professional looking product, it will probably lead to many good oppertunities for your team.
Holy crap looks good.
Great job! I love the stylization on the characters.
"stylization!"
Simply great, matches the wild west mood perfectly!
I love the image!
Did Andail make the alterations (from what we saw weeks ago in the CL)? Either way it looks fantastic!
I know this isn't the CL but the one thing that still bothers me (and Scummy!! ;)) is the branch covering the "R" in Rest (on the sign). I think the branch should extend the other way (or further out) leaving the "R" move visible. I still read it as "Hermit's Pest" :)
Excellent work though!
This game has been, and remains, in my top 3 most anticipated games! Keep it up!
I like the character art, unfortunately I'm no animator. Looks tough to animate, but any high res sprite would be. Probably the hardest part of doing a high res game, good luck.
(One thing, you keep posting these promos in the wrong forum, GiP is for game promotion as it says in the rules. People do read the GiP threads.)
Quote from: Darth Mandarb on Thu 14/04/2005 14:32:21
I know this isn't the CL but the one thing that still bothers me is the branch covering the "R" in Rest (on the sign).Ã, I think the branch should extend the other way (or further out) leaving the "R" move visible.Ã, I still read it as "Hermit's Pest" :)
That was
my crit! from the CL... crit-stealer.... ;)
Quote(One thing, you keep posting these promos in the wrong forum, GiP is for game promotion as it says in the rules.Ã, People do read the GiP threads.)
It's entirely possible that I'm an idiot about where to post these. However, the last time I posted something like this is GiP, it got moved to this one. Or so I recall.
I think this should be all posted in the games one topic in GiP, not individual topics here or there, just in one big topic, i think ;p
probably this one, just reply when you have something new, and update the orignal messages title i guess
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=14553.0
Indeed a great background! It cleared up a few things that were confusing to me at first.
As people have pointed out, advertisement usually goes in the Games in Production forum, where you update your already existing thread with new material.
Of course, with a project of this extension, people can probably bear with your "spamming" :)